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   1import * as utils from "../utils/common.js";
   2import * as trees from "./trees.js";
   3import adler32 from "./adler32.js";
   4import crc32 from "./crc32.js";
   5import msg from "./messages.js";
   6
   7/* Public constants ==========================================================*/
   8/* ===========================================================================*/
   9
  10
  11/* Allowed flush values; see deflate() and inflate() below for details */
  12export const Z_NO_FLUSH      = 0;
  13export const Z_PARTIAL_FLUSH = 1;
  14//export const Z_SYNC_FLUSH    = 2;
  15export const Z_FULL_FLUSH    = 3;
  16export const Z_FINISH        = 4;
  17export const Z_BLOCK         = 5;
  18//export const Z_TREES         = 6;
  19
  20
  21/* Return codes for the compression/decompression functions. Negative values
  22 * are errors, positive values are used for special but normal events.
  23 */
  24export const Z_OK            = 0;
  25export const Z_STREAM_END    = 1;
  26//export const Z_NEED_DICT     = 2;
  27//export const Z_ERRNO         = -1;
  28export const Z_STREAM_ERROR  = -2;
  29export const Z_DATA_ERROR    = -3;
  30//export const Z_MEM_ERROR     = -4;
  31export const Z_BUF_ERROR     = -5;
  32//export const Z_VERSION_ERROR = -6;
  33
  34
  35/* compression levels */
  36//export const Z_NO_COMPRESSION      = 0;
  37//export const Z_BEST_SPEED          = 1;
  38//export const Z_BEST_COMPRESSION    = 9;
  39export const Z_DEFAULT_COMPRESSION = -1;
  40
  41
  42export const Z_FILTERED            = 1;
  43export const Z_HUFFMAN_ONLY        = 2;
  44export const Z_RLE                 = 3;
  45export const Z_FIXED               = 4;
  46export const Z_DEFAULT_STRATEGY    = 0;
  47
  48/* Possible values of the data_type field (though see inflate()) */
  49//export const Z_BINARY              = 0;
  50//export const Z_TEXT                = 1;
  51//export const Z_ASCII               = 1; // = Z_TEXT
  52export const Z_UNKNOWN             = 2;
  53
  54
  55/* The deflate compression method */
  56export const Z_DEFLATED  = 8;
  57
  58/*============================================================================*/
  59
  60
  61var MAX_MEM_LEVEL = 9;
  62/* Maximum value for memLevel in deflateInit2 */
  63var MAX_WBITS = 15;
  64/* 32K LZ77 window */
  65var DEF_MEM_LEVEL = 8;
  66
  67
  68var LENGTH_CODES  = 29;
  69/* number of length codes, not counting the special END_BLOCK code */
  70var LITERALS      = 256;
  71/* number of literal bytes 0..255 */
  72var L_CODES       = LITERALS + 1 + LENGTH_CODES;
  73/* number of Literal or Length codes, including the END_BLOCK code */
  74var D_CODES       = 30;
  75/* number of distance codes */
  76var BL_CODES      = 19;
  77/* number of codes used to transfer the bit lengths */
  78var HEAP_SIZE     = 2 * L_CODES + 1;
  79/* maximum heap size */
  80var MAX_BITS  = 15;
  81/* All codes must not exceed MAX_BITS bits */
  82
  83var MIN_MATCH = 3;
  84var MAX_MATCH = 258;
  85var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
  86
  87var PRESET_DICT = 0x20;
  88
  89var INIT_STATE = 42;
  90var EXTRA_STATE = 69;
  91var NAME_STATE = 73;
  92var COMMENT_STATE = 91;
  93var HCRC_STATE = 103;
  94var BUSY_STATE = 113;
  95var FINISH_STATE = 666;
  96
  97var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */
  98var BS_BLOCK_DONE     = 2; /* block flush performed */
  99var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
 100var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */
 101
 102var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
 103
 104function err(strm, errorCode) {
 105  strm.msg = msg[errorCode];
 106  return errorCode;
 107}
 108
 109function rank(f) {
 110  return ((f) << 1) - ((f) > 4 ? 9 : 0);
 111}
 112
 113function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
 114
 115
 116/* =========================================================================
 117 * Flush as much pending output as possible. All deflate() output goes
 118 * through this function so some applications may wish to modify it
 119 * to avoid allocating a large strm->output buffer and copying into it.
 120 * (See also read_buf()).
 121 */
 122function flush_pending(strm) {
 123  var s = strm.state;
 124
 125  //_tr_flush_bits(s);
 126  var len = s.pending;
 127  if (len > strm.avail_out) {
 128    len = strm.avail_out;
 129  }
 130  if (len === 0) { return; }
 131
 132  utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
 133  strm.next_out += len;
 134  s.pending_out += len;
 135  strm.total_out += len;
 136  strm.avail_out -= len;
 137  s.pending -= len;
 138  if (s.pending === 0) {
 139    s.pending_out = 0;
 140  }
 141}
 142
 143
 144function flush_block_only(s, last) {
 145  trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
 146  s.block_start = s.strstart;
 147  flush_pending(s.strm);
 148}
 149
 150
 151function put_byte(s, b) {
 152  s.pending_buf[s.pending++] = b;
 153}
 154
 155
 156/* =========================================================================
 157 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 158 * IN assertion: the stream state is correct and there is enough room in
 159 * pending_buf.
 160 */
 161function putShortMSB(s, b) {
 162//  put_byte(s, (Byte)(b >> 8));
 163//  put_byte(s, (Byte)(b & 0xff));
 164  s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
 165  s.pending_buf[s.pending++] = b & 0xff;
 166}
 167
 168
 169/* ===========================================================================
 170 * Read a new buffer from the current input stream, update the adler32
 171 * and total number of bytes read.  All deflate() input goes through
 172 * this function so some applications may wish to modify it to avoid
 173 * allocating a large strm->input buffer and copying from it.
 174 * (See also flush_pending()).
 175 */
 176function read_buf(strm, buf, start, size) {
 177  var len = strm.avail_in;
 178
 179  if (len > size) { len = size; }
 180  if (len === 0) { return 0; }
 181
 182  strm.avail_in -= len;
 183
 184  // zmemcpy(buf, strm->next_in, len);
 185  utils.arraySet(buf, strm.input, strm.next_in, len, start);
 186  if (strm.state.wrap === 1) {
 187    strm.adler = adler32(strm.adler, buf, len, start);
 188  }
 189
 190  else if (strm.state.wrap === 2) {
 191    strm.adler = crc32(strm.adler, buf, len, start);
 192  }
 193
 194  strm.next_in += len;
 195  strm.total_in += len;
 196
 197  return len;
 198}
 199
 200
 201/* ===========================================================================
 202 * Set match_start to the longest match starting at the given string and
 203 * return its length. Matches shorter or equal to prev_length are discarded,
 204 * in which case the result is equal to prev_length and match_start is
 205 * garbage.
 206 * IN assertions: cur_match is the head of the hash chain for the current
 207 *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 208 * OUT assertion: the match length is not greater than s->lookahead.
 209 */
 210function longest_match(s, cur_match) {
 211  var chain_length = s.max_chain_length;      /* max hash chain length */
 212  var scan = s.strstart; /* current string */
 213  var match;                       /* matched string */
 214  var len;                           /* length of current match */
 215  var best_len = s.prev_length;              /* best match length so far */
 216  var nice_match = s.nice_match;             /* stop if match long enough */
 217  var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
 218      s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
 219
 220  var _win = s.window; // shortcut
 221
 222  var wmask = s.w_mask;
 223  var prev  = s.prev;
 224
 225  /* Stop when cur_match becomes <= limit. To simplify the code,
 226   * we prevent matches with the string of window index 0.
 227   */
 228
 229  var strend = s.strstart + MAX_MATCH;
 230  var scan_end1  = _win[scan + best_len - 1];
 231  var scan_end   = _win[scan + best_len];
 232
 233  /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
 234   * It is easy to get rid of this optimization if necessary.
 235   */
 236  // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
 237
 238  /* Do not waste too much time if we already have a good match: */
 239  if (s.prev_length >= s.good_match) {
 240    chain_length >>= 2;
 241  }
 242  /* Do not look for matches beyond the end of the input. This is necessary
 243   * to make deflate deterministic.
 244   */
 245  if (nice_match > s.lookahead) { nice_match = s.lookahead; }
 246
 247  // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
 248
 249  do {
 250    // Assert(cur_match < s->strstart, "no future");
 251    match = cur_match;
 252
 253    /* Skip to next match if the match length cannot increase
 254     * or if the match length is less than 2.  Note that the checks below
 255     * for insufficient lookahead only occur occasionally for performance
 256     * reasons.  Therefore uninitialized memory will be accessed, and
 257     * conditional jumps will be made that depend on those values.
 258     * However the length of the match is limited to the lookahead, so
 259     * the output of deflate is not affected by the uninitialized values.
 260     */
 261
 262    if (_win[match + best_len]     !== scan_end  ||
 263        _win[match + best_len - 1] !== scan_end1 ||
 264        _win[match]                !== _win[scan] ||
 265        _win[++match]              !== _win[scan + 1]) {
 266      continue;
 267    }
 268
 269    /* The check at best_len-1 can be removed because it will be made
 270     * again later. (This heuristic is not always a win.)
 271     * It is not necessary to compare scan[2] and match[2] since they
 272     * are always equal when the other bytes match, given that
 273     * the hash keys are equal and that HASH_BITS >= 8.
 274     */
 275    scan += 2;
 276    match++;
 277    // Assert(*scan == *match, "match[2]?");
 278
 279    /* We check for insufficient lookahead only every 8th comparison;
 280     * the 256th check will be made at strstart+258.
 281     */
 282    do {
 283      // Do nothing
 284    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 285             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 286             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 287             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 288             scan < strend);
 289
 290    // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
 291
 292    len = MAX_MATCH - (strend - scan);
 293    scan = strend - MAX_MATCH;
 294
 295    if (len > best_len) {
 296      s.match_start = cur_match;
 297      best_len = len;
 298      if (len >= nice_match) {
 299        break;
 300      }
 301      scan_end1  = _win[scan + best_len - 1];
 302      scan_end   = _win[scan + best_len];
 303    }
 304  } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
 305
 306  if (best_len <= s.lookahead) {
 307    return best_len;
 308  }
 309  return s.lookahead;
 310}
 311
 312
 313/* ===========================================================================
 314 * Fill the window when the lookahead becomes insufficient.
 315 * Updates strstart and lookahead.
 316 *
 317 * IN assertion: lookahead < MIN_LOOKAHEAD
 318 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 319 *    At least one byte has been read, or avail_in == 0; reads are
 320 *    performed for at least two bytes (required for the zip translate_eol
 321 *    option -- not supported here).
 322 */
 323function fill_window(s) {
 324  var _w_size = s.w_size;
 325  var p, n, m, more, str;
 326
 327  //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
 328
 329  do {
 330    more = s.window_size - s.lookahead - s.strstart;
 331
 332    // JS ints have 32 bit, block below not needed
 333    /* Deal with !@#$% 64K limit: */
 334    //if (sizeof(int) <= 2) {
 335    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
 336    //        more = wsize;
 337    //
 338    //  } else if (more == (unsigned)(-1)) {
 339    //        /* Very unlikely, but possible on 16 bit machine if
 340    //         * strstart == 0 && lookahead == 1 (input done a byte at time)
 341    //         */
 342    //        more--;
 343    //    }
 344    //}
 345
 346
 347    /* If the window is almost full and there is insufficient lookahead,
 348     * move the upper half to the lower one to make room in the upper half.
 349     */
 350    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
 351
 352      utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
 353      s.match_start -= _w_size;
 354      s.strstart -= _w_size;
 355      /* we now have strstart >= MAX_DIST */
 356      s.block_start -= _w_size;
 357
 358      /* Slide the hash table (could be avoided with 32 bit values
 359       at the expense of memory usage). We slide even when level == 0
 360       to keep the hash table consistent if we switch back to level > 0
 361       later. (Using level 0 permanently is not an optimal usage of
 362       zlib, so we don't care about this pathological case.)
 363       */
 364
 365      n = s.hash_size;
 366      p = n;
 367      do {
 368        m = s.head[--p];
 369        s.head[p] = (m >= _w_size ? m - _w_size : 0);
 370      } while (--n);
 371
 372      n = _w_size;
 373      p = n;
 374      do {
 375        m = s.prev[--p];
 376        s.prev[p] = (m >= _w_size ? m - _w_size : 0);
 377        /* If n is not on any hash chain, prev[n] is garbage but
 378         * its value will never be used.
 379         */
 380      } while (--n);
 381
 382      more += _w_size;
 383    }
 384    if (s.strm.avail_in === 0) {
 385      break;
 386    }
 387
 388    /* If there was no sliding:
 389     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
 390     *    more == window_size - lookahead - strstart
 391     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
 392     * => more >= window_size - 2*WSIZE + 2
 393     * In the BIG_MEM or MMAP case (not yet supported),
 394     *   window_size == input_size + MIN_LOOKAHEAD  &&
 395     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
 396     * Otherwise, window_size == 2*WSIZE so more >= 2.
 397     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
 398     */
 399    //Assert(more >= 2, "more < 2");
 400    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
 401    s.lookahead += n;
 402
 403    /* Initialize the hash value now that we have some input: */
 404    if (s.lookahead + s.insert >= MIN_MATCH) {
 405      str = s.strstart - s.insert;
 406      s.ins_h = s.window[str];
 407
 408      /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
 409      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
 410//#if MIN_MATCH != 3
 411//        Call update_hash() MIN_MATCH-3 more times
 412//#endif
 413      while (s.insert) {
 414        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
 415        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
 416
 417        s.prev[str & s.w_mask] = s.head[s.ins_h];
 418        s.head[s.ins_h] = str;
 419        str++;
 420        s.insert--;
 421        if (s.lookahead + s.insert < MIN_MATCH) {
 422          break;
 423        }
 424      }
 425    }
 426    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
 427     * but this is not important since only literal bytes will be emitted.
 428     */
 429
 430  } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
 431
 432  /* If the WIN_INIT bytes after the end of the current data have never been
 433   * written, then zero those bytes in order to avoid memory check reports of
 434   * the use of uninitialized (or uninitialised as Julian writes) bytes by
 435   * the longest match routines.  Update the high water mark for the next
 436   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
 437   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
 438   */
 439//  if (s.high_water < s.window_size) {
 440//    var curr = s.strstart + s.lookahead;
 441//    var init = 0;
 442//
 443//    if (s.high_water < curr) {
 444//      /* Previous high water mark below current data -- zero WIN_INIT
 445//       * bytes or up to end of window, whichever is less.
 446//       */
 447//      init = s.window_size - curr;
 448//      if (init > WIN_INIT)
 449//        init = WIN_INIT;
 450//      zmemzero(s->window + curr, (unsigned)init);
 451//      s->high_water = curr + init;
 452//    }
 453//    else if (s->high_water < (ulg)curr + WIN_INIT) {
 454//      /* High water mark at or above current data, but below current data
 455//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
 456//       * to end of window, whichever is less.
 457//       */
 458//      init = (ulg)curr + WIN_INIT - s->high_water;
 459//      if (init > s->window_size - s->high_water)
 460//        init = s->window_size - s->high_water;
 461//      zmemzero(s->window + s->high_water, (unsigned)init);
 462//      s->high_water += init;
 463//    }
 464//  }
 465//
 466//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
 467//    "not enough room for search");
 468}
 469
 470/* ===========================================================================
 471 * Copy without compression as much as possible from the input stream, return
 472 * the current block state.
 473 * This function does not insert new strings in the dictionary since
 474 * uncompressible data is probably not useful. This function is used
 475 * only for the level=0 compression option.
 476 * NOTE: this function should be optimized to avoid extra copying from
 477 * window to pending_buf.
 478 */
 479function deflate_stored(s, flush) {
 480  /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
 481   * to pending_buf_size, and each stored block has a 5 byte header:
 482   */
 483  var max_block_size = 0xffff;
 484
 485  if (max_block_size > s.pending_buf_size - 5) {
 486    max_block_size = s.pending_buf_size - 5;
 487  }
 488
 489  /* Copy as much as possible from input to output: */
 490  for (;;) {
 491    /* Fill the window as much as possible: */
 492    if (s.lookahead <= 1) {
 493
 494      //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
 495      //  s->block_start >= (long)s->w_size, "slide too late");
 496//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
 497//        s.block_start >= s.w_size)) {
 498//        throw  new Error("slide too late");
 499//      }
 500
 501      fill_window(s);
 502      if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
 503        return BS_NEED_MORE;
 504      }
 505
 506      if (s.lookahead === 0) {
 507        break;
 508      }
 509      /* flush the current block */
 510    }
 511    //Assert(s->block_start >= 0L, "block gone");
 512//    if (s.block_start < 0) throw new Error("block gone");
 513
 514    s.strstart += s.lookahead;
 515    s.lookahead = 0;
 516
 517    /* Emit a stored block if pending_buf will be full: */
 518    var max_start = s.block_start + max_block_size;
 519
 520    if (s.strstart === 0 || s.strstart >= max_start) {
 521      /* strstart == 0 is possible when wraparound on 16-bit machine */
 522      s.lookahead = s.strstart - max_start;
 523      s.strstart = max_start;
 524      /*** FLUSH_BLOCK(s, 0); ***/
 525      flush_block_only(s, false);
 526      if (s.strm.avail_out === 0) {
 527        return BS_NEED_MORE;
 528      }
 529      /***/
 530
 531
 532    }
 533    /* Flush if we may have to slide, otherwise block_start may become
 534     * negative and the data will be gone:
 535     */
 536    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
 537      /*** FLUSH_BLOCK(s, 0); ***/
 538      flush_block_only(s, false);
 539      if (s.strm.avail_out === 0) {
 540        return BS_NEED_MORE;
 541      }
 542      /***/
 543    }
 544  }
 545
 546  s.insert = 0;
 547
 548  if (flush === Z_FINISH) {
 549    /*** FLUSH_BLOCK(s, 1); ***/
 550    flush_block_only(s, true);
 551    if (s.strm.avail_out === 0) {
 552      return BS_FINISH_STARTED;
 553    }
 554    /***/
 555    return BS_FINISH_DONE;
 556  }
 557
 558  if (s.strstart > s.block_start) {
 559    /*** FLUSH_BLOCK(s, 0); ***/
 560    flush_block_only(s, false);
 561    if (s.strm.avail_out === 0) {
 562      return BS_NEED_MORE;
 563    }
 564    /***/
 565  }
 566
 567  return BS_NEED_MORE;
 568}
 569
 570/* ===========================================================================
 571 * Compress as much as possible from the input stream, return the current
 572 * block state.
 573 * This function does not perform lazy evaluation of matches and inserts
 574 * new strings in the dictionary only for unmatched strings or for short
 575 * matches. It is used only for the fast compression options.
 576 */
 577function deflate_fast(s, flush) {
 578  var hash_head;        /* head of the hash chain */
 579  var bflush;           /* set if current block must be flushed */
 580
 581  for (;;) {
 582    /* Make sure that we always have enough lookahead, except
 583     * at the end of the input file. We need MAX_MATCH bytes
 584     * for the next match, plus MIN_MATCH bytes to insert the
 585     * string following the next match.
 586     */
 587    if (s.lookahead < MIN_LOOKAHEAD) {
 588      fill_window(s);
 589      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
 590        return BS_NEED_MORE;
 591      }
 592      if (s.lookahead === 0) {
 593        break; /* flush the current block */
 594      }
 595    }
 596
 597    /* Insert the string window[strstart .. strstart+2] in the
 598     * dictionary, and set hash_head to the head of the hash chain:
 599     */
 600    hash_head = 0/*NIL*/;
 601    if (s.lookahead >= MIN_MATCH) {
 602      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 603      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 604      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 605      s.head[s.ins_h] = s.strstart;
 606      /***/
 607    }
 608
 609    /* Find the longest match, discarding those <= prev_length.
 610     * At this point we have always match_length < MIN_MATCH
 611     */
 612    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
 613      /* To simplify the code, we prevent matches with the string
 614       * of window index 0 (in particular we have to avoid a match
 615       * of the string with itself at the start of the input file).
 616       */
 617      s.match_length = longest_match(s, hash_head);
 618      /* longest_match() sets match_start */
 619    }
 620    if (s.match_length >= MIN_MATCH) {
 621      // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
 622
 623      /*** _tr_tally_dist(s, s.strstart - s.match_start,
 624                     s.match_length - MIN_MATCH, bflush); ***/
 625      bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
 626
 627      s.lookahead -= s.match_length;
 628
 629      /* Insert new strings in the hash table only if the match length
 630       * is not too large. This saves time but degrades compression.
 631       */
 632      if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
 633        s.match_length--; /* string at strstart already in table */
 634        do {
 635          s.strstart++;
 636          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 637          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 638          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 639          s.head[s.ins_h] = s.strstart;
 640          /***/
 641          /* strstart never exceeds WSIZE-MAX_MATCH, so there are
 642           * always MIN_MATCH bytes ahead.
 643           */
 644        } while (--s.match_length !== 0);
 645        s.strstart++;
 646      } else
 647      {
 648        s.strstart += s.match_length;
 649        s.match_length = 0;
 650        s.ins_h = s.window[s.strstart];
 651        /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
 652        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
 653
 654//#if MIN_MATCH != 3
 655//                Call UPDATE_HASH() MIN_MATCH-3 more times
 656//#endif
 657        /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
 658         * matter since it will be recomputed at next deflate call.
 659         */
 660      }
 661    } else {
 662      /* No match, output a literal byte */
 663      //Tracevv((stderr,"%c", s.window[s.strstart]));
 664      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 665      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 666
 667      s.lookahead--;
 668      s.strstart++;
 669    }
 670    if (bflush) {
 671      /*** FLUSH_BLOCK(s, 0); ***/
 672      flush_block_only(s, false);
 673      if (s.strm.avail_out === 0) {
 674        return BS_NEED_MORE;
 675      }
 676      /***/
 677    }
 678  }
 679  s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
 680  if (flush === Z_FINISH) {
 681    /*** FLUSH_BLOCK(s, 1); ***/
 682    flush_block_only(s, true);
 683    if (s.strm.avail_out === 0) {
 684      return BS_FINISH_STARTED;
 685    }
 686    /***/
 687    return BS_FINISH_DONE;
 688  }
 689  if (s.last_lit) {
 690    /*** FLUSH_BLOCK(s, 0); ***/
 691    flush_block_only(s, false);
 692    if (s.strm.avail_out === 0) {
 693      return BS_NEED_MORE;
 694    }
 695    /***/
 696  }
 697  return BS_BLOCK_DONE;
 698}
 699
 700/* ===========================================================================
 701 * Same as above, but achieves better compression. We use a lazy
 702 * evaluation for matches: a match is finally adopted only if there is
 703 * no better match at the next window position.
 704 */
 705function deflate_slow(s, flush) {
 706  var hash_head;          /* head of hash chain */
 707  var bflush;              /* set if current block must be flushed */
 708
 709  var max_insert;
 710
 711  /* Process the input block. */
 712  for (;;) {
 713    /* Make sure that we always have enough lookahead, except
 714     * at the end of the input file. We need MAX_MATCH bytes
 715     * for the next match, plus MIN_MATCH bytes to insert the
 716     * string following the next match.
 717     */
 718    if (s.lookahead < MIN_LOOKAHEAD) {
 719      fill_window(s);
 720      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
 721        return BS_NEED_MORE;
 722      }
 723      if (s.lookahead === 0) { break; } /* flush the current block */
 724    }
 725
 726    /* Insert the string window[strstart .. strstart+2] in the
 727     * dictionary, and set hash_head to the head of the hash chain:
 728     */
 729    hash_head = 0/*NIL*/;
 730    if (s.lookahead >= MIN_MATCH) {
 731      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 732      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 733      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 734      s.head[s.ins_h] = s.strstart;
 735      /***/
 736    }
 737
 738    /* Find the longest match, discarding those <= prev_length.
 739     */
 740    s.prev_length = s.match_length;
 741    s.prev_match = s.match_start;
 742    s.match_length = MIN_MATCH - 1;
 743
 744    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
 745        s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
 746      /* To simplify the code, we prevent matches with the string
 747       * of window index 0 (in particular we have to avoid a match
 748       * of the string with itself at the start of the input file).
 749       */
 750      s.match_length = longest_match(s, hash_head);
 751      /* longest_match() sets match_start */
 752
 753      if (s.match_length <= 5 &&
 754         (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
 755
 756        /* If prev_match is also MIN_MATCH, match_start is garbage
 757         * but we will ignore the current match anyway.
 758         */
 759        s.match_length = MIN_MATCH - 1;
 760      }
 761    }
 762    /* If there was a match at the previous step and the current
 763     * match is not better, output the previous match:
 764     */
 765    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
 766      max_insert = s.strstart + s.lookahead - MIN_MATCH;
 767      /* Do not insert strings in hash table beyond this. */
 768
 769      //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
 770
 771      /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
 772                     s.prev_length - MIN_MATCH, bflush);***/
 773      bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
 774      /* Insert in hash table all strings up to the end of the match.
 775       * strstart-1 and strstart are already inserted. If there is not
 776       * enough lookahead, the last two strings are not inserted in
 777       * the hash table.
 778       */
 779      s.lookahead -= s.prev_length - 1;
 780      s.prev_length -= 2;
 781      do {
 782        if (++s.strstart <= max_insert) {
 783          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 784          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 785          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 786          s.head[s.ins_h] = s.strstart;
 787          /***/
 788        }
 789      } while (--s.prev_length !== 0);
 790      s.match_available = 0;
 791      s.match_length = MIN_MATCH - 1;
 792      s.strstart++;
 793
 794      if (bflush) {
 795        /*** FLUSH_BLOCK(s, 0); ***/
 796        flush_block_only(s, false);
 797        if (s.strm.avail_out === 0) {
 798          return BS_NEED_MORE;
 799        }
 800        /***/
 801      }
 802
 803    } else if (s.match_available) {
 804      /* If there was no match at the previous position, output a
 805       * single literal. If there was a match but the current match
 806       * is longer, truncate the previous match to a single literal.
 807       */
 808      //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 809      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
 810      bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
 811
 812      if (bflush) {
 813        /*** FLUSH_BLOCK_ONLY(s, 0) ***/
 814        flush_block_only(s, false);
 815        /***/
 816      }
 817      s.strstart++;
 818      s.lookahead--;
 819      if (s.strm.avail_out === 0) {
 820        return BS_NEED_MORE;
 821      }
 822    } else {
 823      /* There is no previous match to compare with, wait for
 824       * the next step to decide.
 825       */
 826      s.match_available = 1;
 827      s.strstart++;
 828      s.lookahead--;
 829    }
 830  }
 831  //Assert (flush != Z_NO_FLUSH, "no flush?");
 832  if (s.match_available) {
 833    //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 834    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
 835    bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
 836
 837    s.match_available = 0;
 838  }
 839  s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
 840  if (flush === Z_FINISH) {
 841    /*** FLUSH_BLOCK(s, 1); ***/
 842    flush_block_only(s, true);
 843    if (s.strm.avail_out === 0) {
 844      return BS_FINISH_STARTED;
 845    }
 846    /***/
 847    return BS_FINISH_DONE;
 848  }
 849  if (s.last_lit) {
 850    /*** FLUSH_BLOCK(s, 0); ***/
 851    flush_block_only(s, false);
 852    if (s.strm.avail_out === 0) {
 853      return BS_NEED_MORE;
 854    }
 855    /***/
 856  }
 857
 858  return BS_BLOCK_DONE;
 859}
 860
 861
 862/* ===========================================================================
 863 * For Z_RLE, simply look for runs of bytes, generate matches only of distance
 864 * one.  Do not maintain a hash table.  (It will be regenerated if this run of
 865 * deflate switches away from Z_RLE.)
 866 */
 867function deflate_rle(s, flush) {
 868  var bflush;            /* set if current block must be flushed */
 869  var prev;              /* byte at distance one to match */
 870  var scan, strend;      /* scan goes up to strend for length of run */
 871
 872  var _win = s.window;
 873
 874  for (;;) {
 875    /* Make sure that we always have enough lookahead, except
 876     * at the end of the input file. We need MAX_MATCH bytes
 877     * for the longest run, plus one for the unrolled loop.
 878     */
 879    if (s.lookahead <= MAX_MATCH) {
 880      fill_window(s);
 881      if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
 882        return BS_NEED_MORE;
 883      }
 884      if (s.lookahead === 0) { break; } /* flush the current block */
 885    }
 886
 887    /* See how many times the previous byte repeats */
 888    s.match_length = 0;
 889    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
 890      scan = s.strstart - 1;
 891      prev = _win[scan];
 892      if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
 893        strend = s.strstart + MAX_MATCH;
 894        do {
 895          // Do nothing
 896        } while (prev === _win[++scan] && prev === _win[++scan] &&
 897                 prev === _win[++scan] && prev === _win[++scan] &&
 898                 prev === _win[++scan] && prev === _win[++scan] &&
 899                 prev === _win[++scan] && prev === _win[++scan] &&
 900                 scan < strend);
 901        s.match_length = MAX_MATCH - (strend - scan);
 902        if (s.match_length > s.lookahead) {
 903          s.match_length = s.lookahead;
 904        }
 905      }
 906      //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
 907    }
 908
 909    /* Emit match if have run of MIN_MATCH or longer, else emit literal */
 910    if (s.match_length >= MIN_MATCH) {
 911      //check_match(s, s.strstart, s.strstart - 1, s.match_length);
 912
 913      /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
 914      bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
 915
 916      s.lookahead -= s.match_length;
 917      s.strstart += s.match_length;
 918      s.match_length = 0;
 919    } else {
 920      /* No match, output a literal byte */
 921      //Tracevv((stderr,"%c", s->window[s->strstart]));
 922      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 923      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 924
 925      s.lookahead--;
 926      s.strstart++;
 927    }
 928    if (bflush) {
 929      /*** FLUSH_BLOCK(s, 0); ***/
 930      flush_block_only(s, false);
 931      if (s.strm.avail_out === 0) {
 932        return BS_NEED_MORE;
 933      }
 934      /***/
 935    }
 936  }
 937  s.insert = 0;
 938  if (flush === Z_FINISH) {
 939    /*** FLUSH_BLOCK(s, 1); ***/
 940    flush_block_only(s, true);
 941    if (s.strm.avail_out === 0) {
 942      return BS_FINISH_STARTED;
 943    }
 944    /***/
 945    return BS_FINISH_DONE;
 946  }
 947  if (s.last_lit) {
 948    /*** FLUSH_BLOCK(s, 0); ***/
 949    flush_block_only(s, false);
 950    if (s.strm.avail_out === 0) {
 951      return BS_NEED_MORE;
 952    }
 953    /***/
 954  }
 955  return BS_BLOCK_DONE;
 956}
 957
 958/* ===========================================================================
 959 * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
 960 * (It will be regenerated if this run of deflate switches away from Huffman.)
 961 */
 962function deflate_huff(s, flush) {
 963  var bflush;             /* set if current block must be flushed */
 964
 965  for (;;) {
 966    /* Make sure that we have a literal to write. */
 967    if (s.lookahead === 0) {
 968      fill_window(s);
 969      if (s.lookahead === 0) {
 970        if (flush === Z_NO_FLUSH) {
 971          return BS_NEED_MORE;
 972        }
 973        break;      /* flush the current block */
 974      }
 975    }
 976
 977    /* Output a literal byte */
 978    s.match_length = 0;
 979    //Tracevv((stderr,"%c", s->window[s->strstart]));
 980    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 981    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 982    s.lookahead--;
 983    s.strstart++;
 984    if (bflush) {
 985      /*** FLUSH_BLOCK(s, 0); ***/
 986      flush_block_only(s, false);
 987      if (s.strm.avail_out === 0) {
 988        return BS_NEED_MORE;
 989      }
 990      /***/
 991    }
 992  }
 993  s.insert = 0;
 994  if (flush === Z_FINISH) {
 995    /*** FLUSH_BLOCK(s, 1); ***/
 996    flush_block_only(s, true);
 997    if (s.strm.avail_out === 0) {
 998      return BS_FINISH_STARTED;
 999    }
1000    /***/
1001    return BS_FINISH_DONE;
1002  }
1003  if (s.last_lit) {
1004    /*** FLUSH_BLOCK(s, 0); ***/
1005    flush_block_only(s, false);
1006    if (s.strm.avail_out === 0) {
1007      return BS_NEED_MORE;
1008    }
1009    /***/
1010  }
1011  return BS_BLOCK_DONE;
1012}
1013
1014/* Values for max_lazy_match, good_match and max_chain_length, depending on
1015 * the desired pack level (0..9). The values given below have been tuned to
1016 * exclude worst case performance for pathological files. Better values may be
1017 * found for specific files.
1018 */
1019function Config(good_length, max_lazy, nice_length, max_chain, func) {
1020  this.good_length = good_length;
1021  this.max_lazy = max_lazy;
1022  this.nice_length = nice_length;
1023  this.max_chain = max_chain;
1024  this.func = func;
1025}
1026
1027var configuration_table;
1028
1029configuration_table = [
1030  /*      good lazy nice chain */
1031  new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */
1032  new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */
1033  new Config(4, 5, 16, 8, deflate_fast),           /* 2 */
1034  new Config(4, 6, 32, 32, deflate_fast),          /* 3 */
1035
1036  new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */
1037  new Config(8, 16, 32, 32, deflate_slow),         /* 5 */
1038  new Config(8, 16, 128, 128, deflate_slow),       /* 6 */
1039  new Config(8, 32, 128, 256, deflate_slow),       /* 7 */
1040  new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */
1041  new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
1042];
1043
1044
1045/* ===========================================================================
1046 * Initialize the "longest match" routines for a new zlib stream
1047 */
1048function lm_init(s) {
1049  s.window_size = 2 * s.w_size;
1050
1051  /*** CLEAR_HASH(s); ***/
1052  zero(s.head); // Fill with NIL (= 0);
1053
1054  /* Set the default configuration parameters:
1055   */
1056  s.max_lazy_match = configuration_table[s.level].max_lazy;
1057  s.good_match = configuration_table[s.level].good_length;
1058  s.nice_match = configuration_table[s.level].nice_length;
1059  s.max_chain_length = configuration_table[s.level].max_chain;
1060
1061  s.strstart = 0;
1062  s.block_start = 0;
1063  s.lookahead = 0;
1064  s.insert = 0;
1065  s.match_length = s.prev_length = MIN_MATCH - 1;
1066  s.match_available = 0;
1067  s.ins_h = 0;
1068}
1069
1070
1071function DeflateState() {
1072  this.strm = null;            /* pointer back to this zlib stream */
1073  this.status = 0;            /* as the name implies */
1074  this.pending_buf = null;      /* output still pending */
1075  this.pending_buf_size = 0;  /* size of pending_buf */
1076  this.pending_out = 0;       /* next pending byte to output to the stream */
1077  this.pending = 0;           /* nb of bytes in the pending buffer */
1078  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
1079  this.gzhead = null;         /* gzip header information to write */
1080  this.gzindex = 0;           /* where in extra, name, or comment */
1081  this.method = Z_DEFLATED; /* can only be DEFLATED */
1082  this.last_flush = -1;   /* value of flush param for previous deflate call */
1083
1084  this.w_size = 0;  /* LZ77 window size (32K by default) */
1085  this.w_bits = 0;  /* log2(w_size)  (8..16) */
1086  this.w_mask = 0;  /* w_size - 1 */
1087
1088  this.window = null;
1089  /* Sliding window. Input bytes are read into the second half of the window,
1090   * and move to the first half later to keep a dictionary of at least wSize
1091   * bytes. With this organization, matches are limited to a distance of
1092   * wSize-MAX_MATCH bytes, but this ensures that IO is always
1093   * performed with a length multiple of the block size.
1094   */
1095
1096  this.window_size = 0;
1097  /* Actual size of window: 2*wSize, except when the user input buffer
1098   * is directly used as sliding window.
1099   */
1100
1101  this.prev = null;
1102  /* Link to older string with same hash index. To limit the size of this
1103   * array to 64K, this link is maintained only for the last 32K strings.
1104   * An index in this array is thus a window index modulo 32K.
1105   */
1106
1107  this.head = null;   /* Heads of the hash chains or NIL. */
1108
1109  this.ins_h = 0;       /* hash index of string to be inserted */
1110  this.hash_size = 0;   /* number of elements in hash table */
1111  this.hash_bits = 0;   /* log2(hash_size) */
1112  this.hash_mask = 0;   /* hash_size-1 */
1113
1114  this.hash_shift = 0;
1115  /* Number of bits by which ins_h must be shifted at each input
1116   * step. It must be such that after MIN_MATCH steps, the oldest
1117   * byte no longer takes part in the hash key, that is:
1118   *   hash_shift * MIN_MATCH >= hash_bits
1119   */
1120
1121  this.block_start = 0;
1122  /* Window position at the beginning of the current output block. Gets
1123   * negative when the window is moved backwards.
1124   */
1125
1126  this.match_length = 0;      /* length of best match */
1127  this.prev_match = 0;        /* previous match */
1128  this.match_available = 0;   /* set if previous match exists */
1129  this.strstart = 0;          /* start of string to insert */
1130  this.match_start = 0;       /* start of matching string */
1131  this.lookahead = 0;         /* number of valid bytes ahead in window */
1132
1133  this.prev_length = 0;
1134  /* Length of the best match at previous step. Matches not greater than this
1135   * are discarded. This is used in the lazy match evaluation.
1136   */
1137
1138  this.max_chain_length = 0;
1139  /* To speed up deflation, hash chains are never searched beyond this
1140   * length.  A higher limit improves compression ratio but degrades the
1141   * speed.
1142   */
1143
1144  this.max_lazy_match = 0;
1145  /* Attempt to find a better match only when the current match is strictly
1146   * smaller than this value. This mechanism is used only for compression
1147   * levels >= 4.
1148   */
1149  // That's alias to max_lazy_match, don't use directly
1150  //this.max_insert_length = 0;
1151  /* Insert new strings in the hash table only if the match length is not
1152   * greater than this length. This saves time but degrades compression.
1153   * max_insert_length is used only for compression levels <= 3.
1154   */
1155
1156  this.level = 0;     /* compression level (1..9) */
1157  this.strategy = 0;  /* favor or force Huffman coding*/
1158
1159  this.good_match = 0;
1160  /* Use a faster search when the previous match is longer than this */
1161
1162  this.nice_match = 0; /* Stop searching when current match exceeds this */
1163
1164              /* used by trees.c: */
1165
1166  /* Didn't use ct_data typedef below to suppress compiler warning */
1167
1168  // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
1169  // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
1170  // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
1171
1172  // Use flat array of DOUBLE size, with interleaved fata,
1173  // because JS does not support effective
1174  this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);
1175  this.dyn_dtree  = new utils.Buf16((2 * D_CODES + 1) * 2);
1176  this.bl_tree    = new utils.Buf16((2 * BL_CODES + 1) * 2);
1177  zero(this.dyn_ltree);
1178  zero(this.dyn_dtree);
1179  zero(this.bl_tree);
1180
1181  this.l_desc   = null;         /* desc. for literal tree */
1182  this.d_desc   = null;         /* desc. for distance tree */
1183  this.bl_desc  = null;         /* desc. for bit length tree */
1184
1185  //ush bl_count[MAX_BITS+1];
1186  this.bl_count = new utils.Buf16(MAX_BITS + 1);
1187  /* number of codes at each bit length for an optimal tree */
1188
1189  //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
1190  this.heap = new utils.Buf16(2 * L_CODES + 1);  /* heap used to build the Huffman trees */
1191  zero(this.heap);
1192
1193  this.heap_len = 0;               /* number of elements in the heap */
1194  this.heap_max = 0;               /* element of largest frequency */
1195  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
1196   * The same heap array is used to build all trees.
1197   */
1198
1199  this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
1200  zero(this.depth);
1201  /* Depth of each subtree used as tie breaker for trees of equal frequency
1202   */
1203
1204  this.l_buf = 0;          /* buffer index for literals or lengths */
1205
1206  this.lit_bufsize = 0;
1207  /* Size of match buffer for literals/lengths.  There are 4 reasons for
1208   * limiting lit_bufsize to 64K:
1209   *   - frequencies can be kept in 16 bit counters
1210   *   - if compression is not successful for the first block, all input
1211   *     data is still in the window so we can still emit a stored block even
1212   *     when input comes from standard input.  (This can also be done for
1213   *     all blocks if lit_bufsize is not greater than 32K.)
1214   *   - if compression is not successful for a file smaller than 64K, we can
1215   *     even emit a stored file instead of a stored block (saving 5 bytes).
1216   *     This is applicable only for zip (not gzip or zlib).
1217   *   - creating new Huffman trees less frequently may not provide fast
1218   *     adaptation to changes in the input data statistics. (Take for
1219   *     example a binary file with poorly compressible code followed by
1220   *     a highly compressible string table.) Smaller buffer sizes give
1221   *     fast adaptation but have of course the overhead of transmitting
1222   *     trees more frequently.
1223   *   - I can't count above 4
1224   */
1225
1226  this.last_lit = 0;      /* running index in l_buf */
1227
1228  this.d_buf = 0;
1229  /* Buffer index for distances. To simplify the code, d_buf and l_buf have
1230   * the same number of elements. To use different lengths, an extra flag
1231   * array would be necessary.
1232   */
1233
1234  this.opt_len = 0;       /* bit length of current block with optimal trees */
1235  this.static_len = 0;    /* bit length of current block with static trees */
1236  this.matches = 0;       /* number of string matches in current block */
1237  this.insert = 0;        /* bytes at end of window left to insert */
1238
1239
1240  this.bi_buf = 0;
1241  /* Output buffer. bits are inserted starting at the bottom (least
1242   * significant bits).
1243   */
1244  this.bi_valid = 0;
1245  /* Number of valid bits in bi_buf.  All bits above the last valid bit
1246   * are always zero.
1247   */
1248
1249  // Used for window memory init. We safely ignore it for JS. That makes
1250  // sense only for pointers and memory check tools.
1251  //this.high_water = 0;
1252  /* High water mark offset in window for initialized bytes -- bytes above
1253   * this are set to zero in order to avoid memory check warnings when
1254   * longest match routines access bytes past the input.  This is then
1255   * updated to the new high water mark.
1256   */
1257}
1258
1259
1260function deflateResetKeep(strm) {
1261  var s;
1262
1263  if (!strm || !strm.state) {
1264    return err(strm, Z_STREAM_ERROR);
1265  }
1266
1267  strm.total_in = strm.total_out = 0;
1268  strm.data_type = Z_UNKNOWN;
1269
1270  s = strm.state;
1271  s.pending = 0;
1272  s.pending_out = 0;
1273
1274  if (s.wrap < 0) {
1275    s.wrap = -s.wrap;
1276    /* was made negative by deflate(..., Z_FINISH); */
1277  }
1278  s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
1279  strm.adler = (s.wrap === 2) ?
1280    0  // crc32(0, Z_NULL, 0)
1281  :
1282    1; // adler32(0, Z_NULL, 0)
1283  s.last_flush = Z_NO_FLUSH;
1284  trees._tr_init(s);
1285  return Z_OK;
1286}
1287
1288
1289function deflateReset(strm) {
1290  var ret = deflateResetKeep(strm);
1291  if (ret === Z_OK) {
1292    lm_init(strm.state);
1293  }
1294  return ret;
1295}
1296
1297
1298function deflateSetHeader(strm, head) {
1299  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
1300  if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
1301  strm.state.gzhead = head;
1302  return Z_OK;
1303}
1304
1305
1306function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
1307  if (!strm) { // === Z_NULL
1308    return Z_STREAM_ERROR;
1309  }
1310  var wrap = 1;
1311
1312  if (level === Z_DEFAULT_COMPRESSION) {
1313    level = 6;
1314  }
1315
1316  if (windowBits < 0) { /* suppress zlib wrapper */
1317    wrap = 0;
1318    windowBits = -windowBits;
1319  }
1320
1321  else if (windowBits > 15) {
1322    wrap = 2;           /* write gzip wrapper instead */
1323    windowBits -= 16;
1324  }
1325
1326
1327  if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
1328    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
1329    strategy < 0 || strategy > Z_FIXED) {
1330    return err(strm, Z_STREAM_ERROR);
1331  }
1332
1333
1334  if (windowBits === 8) {
1335    windowBits = 9;
1336  }
1337  /* until 256-byte window bug fixed */
1338
1339  var s = new DeflateState();
1340
1341  strm.state = s;
1342  s.strm = strm;
1343
1344  s.wrap = wrap;
1345  s.gzhead = null;
1346  s.w_bits = windowBits;
1347  s.w_size = 1 << s.w_bits;
1348  s.w_mask = s.w_size - 1;
1349
1350  s.hash_bits = memLevel + 7;
1351  s.hash_size = 1 << s.hash_bits;
1352  s.hash_mask = s.hash_size - 1;
1353  s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
1354
1355  s.window = new utils.Buf8(s.w_size * 2);
1356  s.head = new utils.Buf16(s.hash_size);
1357  s.prev = new utils.Buf16(s.w_size);
1358
1359  // Don't need mem init magic for JS.
1360  //s.high_water = 0;  /* nothing written to s->window yet */
1361
1362  s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
1363
1364  s.pending_buf_size = s.lit_bufsize * 4;
1365
1366  //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
1367  //s->pending_buf = (uchf *) overlay;
1368  s.pending_buf = new utils.Buf8(s.pending_buf_size);
1369
1370  // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
1371  //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
1372  s.d_buf = 1 * s.lit_bufsize;
1373
1374  //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
1375  s.l_buf = (1 + 2) * s.lit_bufsize;
1376
1377  s.level = level;
1378  s.strategy = strategy;
1379  s.method = method;
1380
1381  return deflateReset(strm);
1382}
1383
1384function deflateInit(strm, level) {
1385  return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
1386}
1387
1388
1389function deflate(strm, flush) {
1390  var old_flush, s;
1391  var beg, val; // for gzip header write only
1392
1393  if (!strm || !strm.state ||
1394    flush > Z_BLOCK || flush < 0) {
1395    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
1396  }
1397
1398  s = strm.state;
1399
1400  if (!strm.output ||
1401      (!strm.input && strm.avail_in !== 0) ||
1402      (s.status === FINISH_STATE && flush !== Z_FINISH)) {
1403    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
1404  }
1405
1406  s.strm = strm; /* just in case */
1407  old_flush = s.last_flush;
1408  s.last_flush = flush;
1409
1410  /* Write the header */
1411  if (s.status === INIT_STATE) {
1412
1413    if (s.wrap === 2) { // GZIP header
1414      strm.adler = 0;  //crc32(0L, Z_NULL, 0);
1415      put_byte(s, 31);
1416      put_byte(s, 139);
1417      put_byte(s, 8);
1418      if (!s.gzhead) { // s->gzhead == Z_NULL
1419        put_byte(s, 0);
1420        put_byte(s, 0);
1421        put_byte(s, 0);
1422        put_byte(s, 0);
1423        put_byte(s, 0);
1424        put_byte(s, s.level === 9 ? 2 :
1425                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
1426                     4 : 0));
1427        put_byte(s, OS_CODE);
1428        s.status = BUSY_STATE;
1429      }
1430      else {
1431        put_byte(s, (s.gzhead.text ? 1 : 0) +
1432                    (s.gzhead.hcrc ? 2 : 0) +
1433                    (!s.gzhead.extra ? 0 : 4) +
1434                    (!s.gzhead.name ? 0 : 8) +
1435                    (!s.gzhead.comment ? 0 : 16)
1436                );
1437        put_byte(s, s.gzhead.time & 0xff);
1438        put_byte(s, (s.gzhead.time >> 8) & 0xff);
1439        put_byte(s, (s.gzhead.time >> 16) & 0xff);
1440        put_byte(s, (s.gzhead.time >> 24) & 0xff);
1441        put_byte(s, s.level === 9 ? 2 :
1442                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
1443                     4 : 0));
1444        put_byte(s, s.gzhead.os & 0xff);
1445        if (s.gzhead.extra && s.gzhead.extra.length) {
1446          put_byte(s, s.gzhead.extra.length & 0xff);
1447          put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
1448        }
1449        if (s.gzhead.hcrc) {
1450          strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
1451        }
1452        s.gzindex = 0;
1453        s.status = EXTRA_STATE;
1454      }
1455    }
1456    else // DEFLATE header
1457    {
1458      var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
1459      var level_flags = -1;
1460
1461      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
1462        level_flags = 0;
1463      } else if (s.level < 6) {
1464        level_flags = 1;
1465      } else if (s.level === 6) {
1466        level_flags = 2;
1467      } else {
1468        level_flags = 3;
1469      }
1470      header |= (level_flags << 6);
1471      if (s.strstart !== 0) { header |= PRESET_DICT; }
1472      header += 31 - (header % 31);
1473
1474      s.status = BUSY_STATE;
1475      putShortMSB(s, header);
1476
1477      /* Save the adler32 of the preset dictionary: */
1478      if (s.strstart !== 0) {
1479        putShortMSB(s, strm.adler >>> 16);
1480        putShortMSB(s, strm.adler & 0xffff);
1481      }
1482      strm.adler = 1; // adler32(0L, Z_NULL, 0);
1483    }
1484  }
1485
1486//#ifdef GZIP
1487  if (s.status === EXTRA_STATE) {
1488    if (s.gzhead.extra/* != Z_NULL*/) {
1489      beg = s.pending;  /* start of bytes to update crc */
1490
1491      while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
1492        if (s.pending === s.pending_buf_size) {
1493          if (s.gzhead.hcrc && s.pending > beg) {
1494            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
1495          }
1496          flush_pending(strm);
1497          beg = s.pending;
1498          if (s.pending === s.pending_buf_size) {
1499            break;
1500          }
1501        }
1502        put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
1503        s.gzindex++;
1504      }
1505      if (s.gzhead.hcrc && s.pending > beg) {
1506        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
1507      }
1508      if (s.gzindex === s.gzhead.extra.length) {
1509        s.gzindex = 0;
1510        s.status = NAME_STATE;
1511      }
1512    }
1513    else {
1514      s.status = NAME_STATE;
1515    }
1516  }
1517  if (s.status === NAME_STATE) {
1518    if (s.gzhead.name/* != Z_NULL*/) {
1519      beg = s.pending;  /* start of bytes to update crc */
1520      //int val;
1521
1522      do {
1523        if (s.pending === s.pending_buf_size) {
1524          if (s.gzhead.hcrc && s.pending > beg) {
1525            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
1526          }
1527          flush_pending(strm);
1528          beg = s.pending;
1529          if (s.pending === s.pending_buf_size) {
1530            val = 1;
1531            break;
1532          }
1533        }
1534        // JS specific: little magic to add zero terminator to end of string
1535        if (s.gzindex < s.gzhead.name.length) {
1536          val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
1537        } else {
1538          val = 0;
1539        }
1540        put_byte(s, val);
1541      } while (val !== 0);
1542
1543      if (s.gzhead.hcrc && s.pending > beg) {
1544        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
1545      }
1546      if (val === 0) {
1547        s.gzindex = 0;
1548        s.status = COMMENT_STATE;
1549      }
1550    }
1551    else {
1552      s.status = COMMENT_STATE;
1553    }
1554  }
1555  if (s.status === COMMENT_STATE) {
1556    if (s.gzhead.comment/* != Z_NULL*/) {
1557      beg = s.pending;  /* start of bytes to update crc */
1558      //int val;
1559
1560      do {
1561        if (s.pending === s.pending_buf_size) {
1562          if (s.gzhead.hcrc && s.pending > beg) {
1563            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
1564          }
1565          flush_pending(strm);
1566          beg = s.pending;
1567          if (s.pending === s.pending_buf_size) {
1568            val = 1;
1569            break;
1570          }
1571        }
1572        // JS specific: little magic to add zero terminator to end of string
1573        if (s.gzindex < s.gzhead.comment.length) {
1574          val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
1575        } else {
1576          val = 0;
1577        }
1578        put_byte(s, val);
1579      } while (val !== 0);
1580
1581      if (s.gzhead.hcrc && s.pending > beg) {
1582        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
1583      }
1584      if (val === 0) {
1585        s.status = HCRC_STATE;
1586      }
1587    }
1588    else {
1589      s.status = HCRC_STATE;
1590    }
1591  }
1592  if (s.status === HCRC_STATE) {
1593    if (s.gzhead.hcrc) {
1594      if (s.pending + 2 > s.pending_buf_size) {
1595        flush_pending(strm);
1596      }
1597      if (s.pending + 2 <= s.pending_buf_size) {
1598        put_byte(s, strm.adler & 0xff);
1599        put_byte(s, (strm.adler >> 8) & 0xff);
1600        strm.adler = 0; //crc32(0L, Z_NULL, 0);
1601        s.status = BUSY_STATE;
1602      }
1603    }
1604    else {
1605      s.status = BUSY_STATE;
1606    }
1607  }
1608//#endif
1609
1610  /* Flush as much pending output as possible */
1611  if (s.pending !== 0) {
1612    flush_pending(strm);
1613    if (strm.avail_out === 0) {
1614      /* Since avail_out is 0, deflate will be called again with
1615       * more output space, but possibly with both pending and
1616       * avail_in equal to zero. There won't be anything to do,
1617       * but this is not an error situation so make sure we
1618       * return OK instead of BUF_ERROR at next call of deflate:
1619       */
1620      s.last_flush = -1;
1621      return Z_OK;
1622    }
1623
1624    /* Make sure there is something to do and avoid duplicate consecutive
1625     * flushes. For repeated and useless calls with Z_FINISH, we keep
1626     * returning Z_STREAM_END instead of Z_BUF_ERROR.
1627     */
1628  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
1629    flush !== Z_FINISH) {
1630    return err(strm, Z_BUF_ERROR);
1631  }
1632
1633  /* User must not provide more input after the first FINISH: */
1634  if (s.status === FINISH_STATE && strm.avail_in !== 0) {
1635    return err(strm, Z_BUF_ERROR);
1636  }
1637
1638  /* Start a new block or continue the current one.
1639   */
1640  if (strm.avail_in !== 0 || s.lookahead !== 0 ||
1641    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
1642    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
1643      (s.strategy === Z_RLE ? deflate_rle(s, flush) :
1644        configuration_table[s.level].func(s, flush));
1645
1646    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
1647      s.status = FINISH_STATE;
1648    }
1649    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
1650      if (strm.avail_out === 0) {
1651        s.last_flush = -1;
1652        /* avoid BUF_ERROR next call, see above */
1653      }
1654      return Z_OK;
1655      /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
1656       * of deflate should use the same flush parameter to make sure
1657       * that the flush is complete. So we don't have to output an
1658       * empty block here, this will be done at next call. This also
1659       * ensures that for a very small output buffer, we emit at most
1660       * one empty block.
1661       */
1662    }
1663    if (bstate === BS_BLOCK_DONE) {
1664      if (flush === Z_PARTIAL_FLUSH) {
1665        trees._tr_align(s);
1666      }
1667      else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
1668
1669        trees._tr_stored_block(s, 0, 0, false);
1670        /* For a full flush, this empty block will be recognized
1671         * as a special marker by inflate_sync().
1672         */
1673        if (flush === Z_FULL_FLUSH) {
1674          /*** CLEAR_HASH(s); ***/             /* forget history */
1675          zero(s.head); // Fill with NIL (= 0);
1676
1677          if (s.lookahead === 0) {
1678            s.strstart = 0;
1679            s.block_start = 0;
1680            s.insert = 0;
1681          }
1682        }
1683      }
1684      flush_pending(strm);
1685      if (strm.avail_out === 0) {
1686        s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
1687        return Z_OK;
1688      }
1689    }
1690  }
1691  //Assert(strm->avail_out > 0, "bug2");
1692  //if (strm.avail_out <= 0) { throw new Error("bug2");}
1693
1694  if (flush !== Z_FINISH) { return Z_OK; }
1695  if (s.wrap <= 0) { return Z_STREAM_END; }
1696
1697  /* Write the trailer */
1698  if (s.wrap === 2) {
1699    put_byte(s, strm.adler & 0xff);
1700    put_byte(s, (strm.adler >> 8) & 0xff);
1701    put_byte(s, (strm.adler >> 16) & 0xff);
1702    put_byte(s, (strm.adler >> 24) & 0xff);
1703    put_byte(s, strm.total_in & 0xff);
1704    put_byte(s, (strm.total_in >> 8) & 0xff);
1705    put_byte(s, (strm.total_in >> 16) & 0xff);
1706    put_byte(s, (strm.total_in >> 24) & 0xff);
1707  }
1708  else
1709  {
1710    putShortMSB(s, strm.adler >>> 16);
1711    putShortMSB(s, strm.adler & 0xffff);
1712  }
1713
1714  flush_pending(strm);
1715  /* If avail_out is zero, the application will call deflate again
1716   * to flush the rest.
1717   */
1718  if (s.wrap > 0) { s.wrap = -s.wrap; }
1719  /* write the trailer only once! */
1720  return s.pending !== 0 ? Z_OK : Z_STREAM_END;
1721}
1722
1723function deflateEnd(strm) {
1724  var status;
1725
1726  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
1727    return Z_STREAM_ERROR;
1728  }
1729
1730  status = strm.state.status;
1731  if (status !== INIT_STATE &&
1732    status !== EXTRA_STATE &&
1733    status !== NAME_STATE &&
1734    status !== COMMENT_STATE &&
1735    status !== HCRC_STATE &&
1736    status !== BUSY_STATE &&
1737    status !== FINISH_STATE
1738  ) {
1739    return err(strm, Z_STREAM_ERROR);
1740  }
1741
1742  strm.state = null;
1743
1744  return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
1745}
1746
1747
1748/* =========================================================================
1749 * Initializes the compression dictionary from the given byte
1750 * sequence without producing any compressed output.
1751 */
1752function deflateSetDictionary(strm, dictionary) {
1753  var dictLength = dictionary.length;
1754
1755  var s;
1756  var str, n;
1757  var wrap;
1758  var avail;
1759  var next;
1760  var input;
1761  var tmpDict;
1762
1763  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
1764    return Z_STREAM_ERROR;
1765  }
1766
1767  s = strm.state;
1768  wrap = s.wrap;
1769
1770  if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
1771    return Z_STREAM_ERROR;
1772  }
1773
1774  /* when using zlib wrappers, compute Adler-32 for provided dictionary */
1775  if (wrap === 1) {
1776    /* adler32(strm->adler, dictionary, dictLength); */
1777    strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
1778  }
1779
1780  s.wrap = 0;   /* avoid computing Adler-32 in read_buf */
1781
1782  /* if dictionary would fill window, just replace the history */
1783  if (dictLength >= s.w_size) {
1784    if (wrap === 0) {            /* already empty otherwise */
1785      /*** CLEAR_HASH(s); ***/
1786      zero(s.head); // Fill with NIL (= 0);
1787      s.strstart = 0;
1788      s.block_start = 0;
1789      s.insert = 0;
1790    }
1791    /* use the tail */
1792    // dictionary = dictionary.slice(dictLength - s.w_size);
1793    tmpDict = new utils.Buf8(s.w_size);
1794    utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
1795    dictionary = tmpDict;
1796    dictLength = s.w_size;
1797  }
1798  /* insert dictionary into window and hash */
1799  avail = strm.avail_in;
1800  next = strm.next_in;
1801  input = strm.input;
1802  strm.avail_in = dictLength;
1803  strm.next_in = 0;
1804  strm.input = dictionary;
1805  fill_window(s);
1806  while (s.lookahead >= MIN_MATCH) {
1807    str = s.strstart;
1808    n = s.lookahead - (MIN_MATCH - 1);
1809    do {
1810      /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
1811      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
1812
1813      s.prev[str & s.w_mask] = s.head[s.ins_h];
1814
1815      s.head[s.ins_h] = str;
1816      str++;
1817    } while (--n);
1818    s.strstart = str;
1819    s.lookahead = MIN_MATCH - 1;
1820    fill_window(s);
1821  }
1822  s.strstart += s.lookahead;
1823  s.block_start = s.strstart;
1824  s.insert = s.lookahead;
1825  s.lookahead = 0;
1826  s.match_length = s.prev_length = MIN_MATCH - 1;
1827  s.match_available = 0;
1828  strm.next_in = next;
1829  strm.input = input;
1830  strm.avail_in = avail;
1831  s.wrap = wrap;
1832  return Z_OK;
1833}
1834
1835
1836export { deflateInit, deflateInit2, deflateReset, deflateResetKeep, deflateSetHeader, deflate, deflateEnd, deflateSetDictionary };
1837export var deflateInfo = 'pako deflate (from Nodeca project)';
1838
1839/* Not implemented
1840exports.deflateBound = deflateBound;
1841exports.deflateCopy = deflateCopy;
1842exports.deflateParams = deflateParams;
1843exports.deflatePending = deflatePending;
1844exports.deflatePrime = deflatePrime;
1845exports.deflateTune = deflateTune;
1846*/