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 1//go:build windows
 2// +build windows
 3
 4package coninput
 5
 6import (
 7	"strings"
 8
 9	"golang.org/x/sys/windows"
10)
11
12// AddInputModes returns the given mode with one or more additional modes enabled.
13func AddInputModes(mode uint32, enableModes ...uint32) uint32 {
14	for _, enableMode := range enableModes {
15		mode |= enableMode
16	}
17
18	return mode
19}
20
21// RemoveInputModes returns the given mode with one or more additional modes disabled.
22func RemoveInputModes(mode uint32, disableModes ...uint32) uint32 {
23	for _, disableMode := range disableModes {
24		mode &^= disableMode
25	}
26
27	return mode
28}
29
30// ToggleInputModes returns the given mode with one or more additional modes toggeled.
31func ToggleInputModes(mode uint32, toggleModes ...uint32) uint32 {
32	for _, toggeMode := range toggleModes {
33		mode ^= toggeMode
34	}
35
36	return mode
37}
38
39var inputModes = []struct {
40	mode uint32
41	name string
42}{
43	{mode: windows.ENABLE_ECHO_INPUT, name: "ENABLE_ECHO_INPUT"},
44	{mode: windows.ENABLE_INSERT_MODE, name: "ENABLE_INSERT_MODE"},
45	{mode: windows.ENABLE_LINE_INPUT, name: "ENABLE_LINE_INPUT"},
46	{mode: windows.ENABLE_MOUSE_INPUT, name: "ENABLE_MOUSE_INPUT"},
47	{mode: windows.ENABLE_PROCESSED_INPUT, name: "ENABLE_PROCESSED_INPUT"},
48	{mode: windows.ENABLE_QUICK_EDIT_MODE, name: "ENABLE_QUICK_EDIT_MODE"},
49	{mode: windows.ENABLE_WINDOW_INPUT, name: "ENABLE_WINDOW_INPUT"},
50	{mode: windows.ENABLE_VIRTUAL_TERMINAL_INPUT, name: "ENABLE_VIRTUAL_TERMINAL_INPUT"},
51}
52
53// ListInputMode returnes the isolated enabled input modes as a list.
54func ListInputModes(mode uint32) []uint32 {
55	modes := []uint32{}
56
57	for _, inputMode := range inputModes {
58		if mode&inputMode.mode > 0 {
59			modes = append(modes, inputMode.mode)
60		}
61	}
62
63	return modes
64}
65
66// ListInputMode returnes the isolated enabled input mode names as a list.
67func ListInputModeNames(mode uint32) []string {
68	modes := []string{}
69
70	for _, inputMode := range inputModes {
71		if mode&inputMode.mode > 0 {
72			modes = append(modes, inputMode.name)
73		}
74	}
75
76	return modes
77}
78
79// DescribeInputMode returns a string containing the names of each enabled input mode.
80func DescribeInputMode(mode uint32) string {
81	return strings.Join(ListInputModeNames(mode), "|")
82}