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   1//     Underscore.js 1.5.2
   2//     http://underscorejs.org
   3//     (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
   4//     Underscore may be freely distributed under the MIT license.
   5
   6(function() {
   7
   8  // Baseline setup
   9  // --------------
  10
  11  // Establish the root object, `window` in the browser, or `exports` on the server.
  12  var root = this;
  13
  14  // Save the previous value of the `_` variable.
  15  var previousUnderscore = root._;
  16
  17  // Establish the object that gets returned to break out of a loop iteration.
  18  var breaker = {};
  19
  20  // Save bytes in the minified (but not gzipped) version:
  21  var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
  22
  23  // Create quick reference variables for speed access to core prototypes.
  24  var
  25    push             = ArrayProto.push,
  26    slice            = ArrayProto.slice,
  27    concat           = ArrayProto.concat,
  28    toString         = ObjProto.toString,
  29    hasOwnProperty   = ObjProto.hasOwnProperty;
  30
  31  // All **ECMAScript 5** native function implementations that we hope to use
  32  // are declared here.
  33  var
  34    nativeForEach      = ArrayProto.forEach,
  35    nativeMap          = ArrayProto.map,
  36    nativeReduce       = ArrayProto.reduce,
  37    nativeReduceRight  = ArrayProto.reduceRight,
  38    nativeFilter       = ArrayProto.filter,
  39    nativeEvery        = ArrayProto.every,
  40    nativeSome         = ArrayProto.some,
  41    nativeIndexOf      = ArrayProto.indexOf,
  42    nativeLastIndexOf  = ArrayProto.lastIndexOf,
  43    nativeIsArray      = Array.isArray,
  44    nativeKeys         = Object.keys,
  45    nativeBind         = FuncProto.bind;
  46
  47  // Create a safe reference to the Underscore object for use below.
  48  var _ = function(obj) {
  49    if (obj instanceof _) return obj;
  50    if (!(this instanceof _)) return new _(obj);
  51    this._wrapped = obj;
  52  };
  53
  54  // Export the Underscore object for **Node.js**, with
  55  // backwards-compatibility for the old `require()` API. If we're in
  56  // the browser, add `_` as a global object via a string identifier,
  57  // for Closure Compiler "advanced" mode.
  58  if (typeof exports !== 'undefined') {
  59    if (typeof module !== 'undefined' && module.exports) {
  60      exports = module.exports = _;
  61    }
  62    exports._ = _;
  63  } else {
  64    root._ = _;
  65  }
  66
  67  // Current version.
  68  _.VERSION = '1.5.2';
  69
  70  // Collection Functions
  71  // --------------------
  72
  73  // The cornerstone, an `each` implementation, aka `forEach`.
  74  // Handles objects with the built-in `forEach`, arrays, and raw objects.
  75  // Delegates to **ECMAScript 5**'s native `forEach` if available.
  76  var each = _.each = _.forEach = function(obj, iterator, context) {
  77    if (obj == null) return;
  78    if (nativeForEach && obj.forEach === nativeForEach) {
  79      obj.forEach(iterator, context);
  80    } else if (obj.length === +obj.length) {
  81      for (var i = 0, length = obj.length; i < length; i++) {
  82        if (iterator.call(context, obj[i], i, obj) === breaker) return;
  83      }
  84    } else {
  85      var keys = _.keys(obj);
  86      for (var i = 0, length = keys.length; i < length; i++) {
  87        if (iterator.call(context, obj[keys[i]], keys[i], obj) === breaker) return;
  88      }
  89    }
  90  };
  91
  92  // Return the results of applying the iterator to each element.
  93  // Delegates to **ECMAScript 5**'s native `map` if available.
  94  _.map = _.collect = function(obj, iterator, context) {
  95    var results = [];
  96    if (obj == null) return results;
  97    if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
  98    each(obj, function(value, index, list) {
  99      results.push(iterator.call(context, value, index, list));
 100    });
 101    return results;
 102  };
 103
 104  var reduceError = 'Reduce of empty array with no initial value';
 105
 106  // **Reduce** builds up a single result from a list of values, aka `inject`,
 107  // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
 108  _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
 109    var initial = arguments.length > 2;
 110    if (obj == null) obj = [];
 111    if (nativeReduce && obj.reduce === nativeReduce) {
 112      if (context) iterator = _.bind(iterator, context);
 113      return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
 114    }
 115    each(obj, function(value, index, list) {
 116      if (!initial) {
 117        memo = value;
 118        initial = true;
 119      } else {
 120        memo = iterator.call(context, memo, value, index, list);
 121      }
 122    });
 123    if (!initial) throw new TypeError(reduceError);
 124    return memo;
 125  };
 126
 127  // The right-associative version of reduce, also known as `foldr`.
 128  // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
 129  _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
 130    var initial = arguments.length > 2;
 131    if (obj == null) obj = [];
 132    if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
 133      if (context) iterator = _.bind(iterator, context);
 134      return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
 135    }
 136    var length = obj.length;
 137    if (length !== +length) {
 138      var keys = _.keys(obj);
 139      length = keys.length;
 140    }
 141    each(obj, function(value, index, list) {
 142      index = keys ? keys[--length] : --length;
 143      if (!initial) {
 144        memo = obj[index];
 145        initial = true;
 146      } else {
 147        memo = iterator.call(context, memo, obj[index], index, list);
 148      }
 149    });
 150    if (!initial) throw new TypeError(reduceError);
 151    return memo;
 152  };
 153
 154  // Return the first value which passes a truth test. Aliased as `detect`.
 155  _.find = _.detect = function(obj, iterator, context) {
 156    var result;
 157    any(obj, function(value, index, list) {
 158      if (iterator.call(context, value, index, list)) {
 159        result = value;
 160        return true;
 161      }
 162    });
 163    return result;
 164  };
 165
 166  // Return all the elements that pass a truth test.
 167  // Delegates to **ECMAScript 5**'s native `filter` if available.
 168  // Aliased as `select`.
 169  _.filter = _.select = function(obj, iterator, context) {
 170    var results = [];
 171    if (obj == null) return results;
 172    if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
 173    each(obj, function(value, index, list) {
 174      if (iterator.call(context, value, index, list)) results.push(value);
 175    });
 176    return results;
 177  };
 178
 179  // Return all the elements for which a truth test fails.
 180  _.reject = function(obj, iterator, context) {
 181    return _.filter(obj, function(value, index, list) {
 182      return !iterator.call(context, value, index, list);
 183    }, context);
 184  };
 185
 186  // Determine whether all of the elements match a truth test.
 187  // Delegates to **ECMAScript 5**'s native `every` if available.
 188  // Aliased as `all`.
 189  _.every = _.all = function(obj, iterator, context) {
 190    iterator || (iterator = _.identity);
 191    var result = true;
 192    if (obj == null) return result;
 193    if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
 194    each(obj, function(value, index, list) {
 195      if (!(result = result && iterator.call(context, value, index, list))) return breaker;
 196    });
 197    return !!result;
 198  };
 199
 200  // Determine if at least one element in the object matches a truth test.
 201  // Delegates to **ECMAScript 5**'s native `some` if available.
 202  // Aliased as `any`.
 203  var any = _.some = _.any = function(obj, iterator, context) {
 204    iterator || (iterator = _.identity);
 205    var result = false;
 206    if (obj == null) return result;
 207    if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
 208    each(obj, function(value, index, list) {
 209      if (result || (result = iterator.call(context, value, index, list))) return breaker;
 210    });
 211    return !!result;
 212  };
 213
 214  // Determine if the array or object contains a given value (using `===`).
 215  // Aliased as `include`.
 216  _.contains = _.include = function(obj, target) {
 217    if (obj == null) return false;
 218    if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
 219    return any(obj, function(value) {
 220      return value === target;
 221    });
 222  };
 223
 224  // Invoke a method (with arguments) on every item in a collection.
 225  _.invoke = function(obj, method) {
 226    var args = slice.call(arguments, 2);
 227    var isFunc = _.isFunction(method);
 228    return _.map(obj, function(value) {
 229      return (isFunc ? method : value[method]).apply(value, args);
 230    });
 231  };
 232
 233  // Convenience version of a common use case of `map`: fetching a property.
 234  _.pluck = function(obj, key) {
 235    return _.map(obj, function(value){ return value[key]; });
 236  };
 237
 238  // Convenience version of a common use case of `filter`: selecting only objects
 239  // containing specific `key:value` pairs.
 240  _.where = function(obj, attrs, first) {
 241    if (_.isEmpty(attrs)) return first ? void 0 : [];
 242    return _[first ? 'find' : 'filter'](obj, function(value) {
 243      for (var key in attrs) {
 244        if (attrs[key] !== value[key]) return false;
 245      }
 246      return true;
 247    });
 248  };
 249
 250  // Convenience version of a common use case of `find`: getting the first object
 251  // containing specific `key:value` pairs.
 252  _.findWhere = function(obj, attrs) {
 253    return _.where(obj, attrs, true);
 254  };
 255
 256  // Return the maximum element or (element-based computation).
 257  // Can't optimize arrays of integers longer than 65,535 elements.
 258  // See [WebKit Bug 80797](https://bugs.webkit.org/show_bug.cgi?id=80797)
 259  _.max = function(obj, iterator, context) {
 260    if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
 261      return Math.max.apply(Math, obj);
 262    }
 263    if (!iterator && _.isEmpty(obj)) return -Infinity;
 264    var result = {computed : -Infinity, value: -Infinity};
 265    each(obj, function(value, index, list) {
 266      var computed = iterator ? iterator.call(context, value, index, list) : value;
 267      computed > result.computed && (result = {value : value, computed : computed});
 268    });
 269    return result.value;
 270  };
 271
 272  // Return the minimum element (or element-based computation).
 273  _.min = function(obj, iterator, context) {
 274    if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
 275      return Math.min.apply(Math, obj);
 276    }
 277    if (!iterator && _.isEmpty(obj)) return Infinity;
 278    var result = {computed : Infinity, value: Infinity};
 279    each(obj, function(value, index, list) {
 280      var computed = iterator ? iterator.call(context, value, index, list) : value;
 281      computed < result.computed && (result = {value : value, computed : computed});
 282    });
 283    return result.value;
 284  };
 285
 286  // Shuffle an array, using the modern version of the 
 287  // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
 288  _.shuffle = function(obj) {
 289    var rand;
 290    var index = 0;
 291    var shuffled = [];
 292    each(obj, function(value) {
 293      rand = _.random(index++);
 294      shuffled[index - 1] = shuffled[rand];
 295      shuffled[rand] = value;
 296    });
 297    return shuffled;
 298  };
 299
 300  // Sample **n** random values from an array.
 301  // If **n** is not specified, returns a single random element from the array.
 302  // The internal `guard` argument allows it to work with `map`.
 303  _.sample = function(obj, n, guard) {
 304    if (arguments.length < 2 || guard) {
 305      return obj[_.random(obj.length - 1)];
 306    }
 307    return _.shuffle(obj).slice(0, Math.max(0, n));
 308  };
 309
 310  // An internal function to generate lookup iterators.
 311  var lookupIterator = function(value) {
 312    return _.isFunction(value) ? value : function(obj){ return obj[value]; };
 313  };
 314
 315  // Sort the object's values by a criterion produced by an iterator.
 316  _.sortBy = function(obj, value, context) {
 317    var iterator = lookupIterator(value);
 318    return _.pluck(_.map(obj, function(value, index, list) {
 319      return {
 320        value: value,
 321        index: index,
 322        criteria: iterator.call(context, value, index, list)
 323      };
 324    }).sort(function(left, right) {
 325      var a = left.criteria;
 326      var b = right.criteria;
 327      if (a !== b) {
 328        if (a > b || a === void 0) return 1;
 329        if (a < b || b === void 0) return -1;
 330      }
 331      return left.index - right.index;
 332    }), 'value');
 333  };
 334
 335  // An internal function used for aggregate "group by" operations.
 336  var group = function(behavior) {
 337    return function(obj, value, context) {
 338      var result = {};
 339      var iterator = value == null ? _.identity : lookupIterator(value);
 340      each(obj, function(value, index) {
 341        var key = iterator.call(context, value, index, obj);
 342        behavior(result, key, value);
 343      });
 344      return result;
 345    };
 346  };
 347
 348  // Groups the object's values by a criterion. Pass either a string attribute
 349  // to group by, or a function that returns the criterion.
 350  _.groupBy = group(function(result, key, value) {
 351    (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
 352  });
 353
 354  // Indexes the object's values by a criterion, similar to `groupBy`, but for
 355  // when you know that your index values will be unique.
 356  _.indexBy = group(function(result, key, value) {
 357    result[key] = value;
 358  });
 359
 360  // Counts instances of an object that group by a certain criterion. Pass
 361  // either a string attribute to count by, or a function that returns the
 362  // criterion.
 363  _.countBy = group(function(result, key) {
 364    _.has(result, key) ? result[key]++ : result[key] = 1;
 365  });
 366
 367  // Use a comparator function to figure out the smallest index at which
 368  // an object should be inserted so as to maintain order. Uses binary search.
 369  _.sortedIndex = function(array, obj, iterator, context) {
 370    iterator = iterator == null ? _.identity : lookupIterator(iterator);
 371    var value = iterator.call(context, obj);
 372    var low = 0, high = array.length;
 373    while (low < high) {
 374      var mid = (low + high) >>> 1;
 375      iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
 376    }
 377    return low;
 378  };
 379
 380  // Safely create a real, live array from anything iterable.
 381  _.toArray = function(obj) {
 382    if (!obj) return [];
 383    if (_.isArray(obj)) return slice.call(obj);
 384    if (obj.length === +obj.length) return _.map(obj, _.identity);
 385    return _.values(obj);
 386  };
 387
 388  // Return the number of elements in an object.
 389  _.size = function(obj) {
 390    if (obj == null) return 0;
 391    return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
 392  };
 393
 394  // Array Functions
 395  // ---------------
 396
 397  // Get the first element of an array. Passing **n** will return the first N
 398  // values in the array. Aliased as `head` and `take`. The **guard** check
 399  // allows it to work with `_.map`.
 400  _.first = _.head = _.take = function(array, n, guard) {
 401    if (array == null) return void 0;
 402    return (n == null) || guard ? array[0] : slice.call(array, 0, n);
 403  };
 404
 405  // Returns everything but the last entry of the array. Especially useful on
 406  // the arguments object. Passing **n** will return all the values in
 407  // the array, excluding the last N. The **guard** check allows it to work with
 408  // `_.map`.
 409  _.initial = function(array, n, guard) {
 410    return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
 411  };
 412
 413  // Get the last element of an array. Passing **n** will return the last N
 414  // values in the array. The **guard** check allows it to work with `_.map`.
 415  _.last = function(array, n, guard) {
 416    if (array == null) return void 0;
 417    if ((n == null) || guard) {
 418      return array[array.length - 1];
 419    } else {
 420      return slice.call(array, Math.max(array.length - n, 0));
 421    }
 422  };
 423
 424  // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
 425  // Especially useful on the arguments object. Passing an **n** will return
 426  // the rest N values in the array. The **guard**
 427  // check allows it to work with `_.map`.
 428  _.rest = _.tail = _.drop = function(array, n, guard) {
 429    return slice.call(array, (n == null) || guard ? 1 : n);
 430  };
 431
 432  // Trim out all falsy values from an array.
 433  _.compact = function(array) {
 434    return _.filter(array, _.identity);
 435  };
 436
 437  // Internal implementation of a recursive `flatten` function.
 438  var flatten = function(input, shallow, output) {
 439    if (shallow && _.every(input, _.isArray)) {
 440      return concat.apply(output, input);
 441    }
 442    each(input, function(value) {
 443      if (_.isArray(value) || _.isArguments(value)) {
 444        shallow ? push.apply(output, value) : flatten(value, shallow, output);
 445      } else {
 446        output.push(value);
 447      }
 448    });
 449    return output;
 450  };
 451
 452  // Flatten out an array, either recursively (by default), or just one level.
 453  _.flatten = function(array, shallow) {
 454    return flatten(array, shallow, []);
 455  };
 456
 457  // Return a version of the array that does not contain the specified value(s).
 458  _.without = function(array) {
 459    return _.difference(array, slice.call(arguments, 1));
 460  };
 461
 462  // Produce a duplicate-free version of the array. If the array has already
 463  // been sorted, you have the option of using a faster algorithm.
 464  // Aliased as `unique`.
 465  _.uniq = _.unique = function(array, isSorted, iterator, context) {
 466    if (_.isFunction(isSorted)) {
 467      context = iterator;
 468      iterator = isSorted;
 469      isSorted = false;
 470    }
 471    var initial = iterator ? _.map(array, iterator, context) : array;
 472    var results = [];
 473    var seen = [];
 474    each(initial, function(value, index) {
 475      if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
 476        seen.push(value);
 477        results.push(array[index]);
 478      }
 479    });
 480    return results;
 481  };
 482
 483  // Produce an array that contains the union: each distinct element from all of
 484  // the passed-in arrays.
 485  _.union = function() {
 486    return _.uniq(_.flatten(arguments, true));
 487  };
 488
 489  // Produce an array that contains every item shared between all the
 490  // passed-in arrays.
 491  _.intersection = function(array) {
 492    var rest = slice.call(arguments, 1);
 493    return _.filter(_.uniq(array), function(item) {
 494      return _.every(rest, function(other) {
 495        return _.indexOf(other, item) >= 0;
 496      });
 497    });
 498  };
 499
 500  // Take the difference between one array and a number of other arrays.
 501  // Only the elements present in just the first array will remain.
 502  _.difference = function(array) {
 503    var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
 504    return _.filter(array, function(value){ return !_.contains(rest, value); });
 505  };
 506
 507  // Zip together multiple lists into a single array -- elements that share
 508  // an index go together.
 509  _.zip = function() {
 510    var length = _.max(_.pluck(arguments, "length").concat(0));
 511    var results = new Array(length);
 512    for (var i = 0; i < length; i++) {
 513      results[i] = _.pluck(arguments, '' + i);
 514    }
 515    return results;
 516  };
 517
 518  // Converts lists into objects. Pass either a single array of `[key, value]`
 519  // pairs, or two parallel arrays of the same length -- one of keys, and one of
 520  // the corresponding values.
 521  _.object = function(list, values) {
 522    if (list == null) return {};
 523    var result = {};
 524    for (var i = 0, length = list.length; i < length; i++) {
 525      if (values) {
 526        result[list[i]] = values[i];
 527      } else {
 528        result[list[i][0]] = list[i][1];
 529      }
 530    }
 531    return result;
 532  };
 533
 534  // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
 535  // we need this function. Return the position of the first occurrence of an
 536  // item in an array, or -1 if the item is not included in the array.
 537  // Delegates to **ECMAScript 5**'s native `indexOf` if available.
 538  // If the array is large and already in sort order, pass `true`
 539  // for **isSorted** to use binary search.
 540  _.indexOf = function(array, item, isSorted) {
 541    if (array == null) return -1;
 542    var i = 0, length = array.length;
 543    if (isSorted) {
 544      if (typeof isSorted == 'number') {
 545        i = (isSorted < 0 ? Math.max(0, length + isSorted) : isSorted);
 546      } else {
 547        i = _.sortedIndex(array, item);
 548        return array[i] === item ? i : -1;
 549      }
 550    }
 551    if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
 552    for (; i < length; i++) if (array[i] === item) return i;
 553    return -1;
 554  };
 555
 556  // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
 557  _.lastIndexOf = function(array, item, from) {
 558    if (array == null) return -1;
 559    var hasIndex = from != null;
 560    if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
 561      return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
 562    }
 563    var i = (hasIndex ? from : array.length);
 564    while (i--) if (array[i] === item) return i;
 565    return -1;
 566  };
 567
 568  // Generate an integer Array containing an arithmetic progression. A port of
 569  // the native Python `range()` function. See
 570  // [the Python documentation](http://docs.python.org/library/functions.html#range).
 571  _.range = function(start, stop, step) {
 572    if (arguments.length <= 1) {
 573      stop = start || 0;
 574      start = 0;
 575    }
 576    step = arguments[2] || 1;
 577
 578    var length = Math.max(Math.ceil((stop - start) / step), 0);
 579    var idx = 0;
 580    var range = new Array(length);
 581
 582    while(idx < length) {
 583      range[idx++] = start;
 584      start += step;
 585    }
 586
 587    return range;
 588  };
 589
 590  // Function (ahem) Functions
 591  // ------------------
 592
 593  // Reusable constructor function for prototype setting.
 594  var ctor = function(){};
 595
 596  // Create a function bound to a given object (assigning `this`, and arguments,
 597  // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
 598  // available.
 599  _.bind = function(func, context) {
 600    var args, bound;
 601    if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
 602    if (!_.isFunction(func)) throw new TypeError;
 603    args = slice.call(arguments, 2);
 604    return bound = function() {
 605      if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
 606      ctor.prototype = func.prototype;
 607      var self = new ctor;
 608      ctor.prototype = null;
 609      var result = func.apply(self, args.concat(slice.call(arguments)));
 610      if (Object(result) === result) return result;
 611      return self;
 612    };
 613  };
 614
 615  // Partially apply a function by creating a version that has had some of its
 616  // arguments pre-filled, without changing its dynamic `this` context.
 617  _.partial = function(func) {
 618    var args = slice.call(arguments, 1);
 619    return function() {
 620      return func.apply(this, args.concat(slice.call(arguments)));
 621    };
 622  };
 623
 624  // Bind all of an object's methods to that object. Useful for ensuring that
 625  // all callbacks defined on an object belong to it.
 626  _.bindAll = function(obj) {
 627    var funcs = slice.call(arguments, 1);
 628    if (funcs.length === 0) throw new Error("bindAll must be passed function names");
 629    each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
 630    return obj;
 631  };
 632
 633  // Memoize an expensive function by storing its results.
 634  _.memoize = function(func, hasher) {
 635    var memo = {};
 636    hasher || (hasher = _.identity);
 637    return function() {
 638      var key = hasher.apply(this, arguments);
 639      return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
 640    };
 641  };
 642
 643  // Delays a function for the given number of milliseconds, and then calls
 644  // it with the arguments supplied.
 645  _.delay = function(func, wait) {
 646    var args = slice.call(arguments, 2);
 647    return setTimeout(function(){ return func.apply(null, args); }, wait);
 648  };
 649
 650  // Defers a function, scheduling it to run after the current call stack has
 651  // cleared.
 652  _.defer = function(func) {
 653    return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
 654  };
 655
 656  // Returns a function, that, when invoked, will only be triggered at most once
 657  // during a given window of time. Normally, the throttled function will run
 658  // as much as it can, without ever going more than once per `wait` duration;
 659  // but if you'd like to disable the execution on the leading edge, pass
 660  // `{leading: false}`. To disable execution on the trailing edge, ditto.
 661  _.throttle = function(func, wait, options) {
 662    var context, args, result;
 663    var timeout = null;
 664    var previous = 0;
 665    options || (options = {});
 666    var later = function() {
 667      previous = options.leading === false ? 0 : new Date;
 668      timeout = null;
 669      result = func.apply(context, args);
 670    };
 671    return function() {
 672      var now = new Date;
 673      if (!previous && options.leading === false) previous = now;
 674      var remaining = wait - (now - previous);
 675      context = this;
 676      args = arguments;
 677      if (remaining <= 0) {
 678        clearTimeout(timeout);
 679        timeout = null;
 680        previous = now;
 681        result = func.apply(context, args);
 682      } else if (!timeout && options.trailing !== false) {
 683        timeout = setTimeout(later, remaining);
 684      }
 685      return result;
 686    };
 687  };
 688
 689  // Returns a function, that, as long as it continues to be invoked, will not
 690  // be triggered. The function will be called after it stops being called for
 691  // N milliseconds. If `immediate` is passed, trigger the function on the
 692  // leading edge, instead of the trailing.
 693  _.debounce = function(func, wait, immediate) {
 694    var timeout, args, context, timestamp, result;
 695    return function() {
 696      context = this;
 697      args = arguments;
 698      timestamp = new Date();
 699      var later = function() {
 700        var last = (new Date()) - timestamp;
 701        if (last < wait) {
 702          timeout = setTimeout(later, wait - last);
 703        } else {
 704          timeout = null;
 705          if (!immediate) result = func.apply(context, args);
 706        }
 707      };
 708      var callNow = immediate && !timeout;
 709      if (!timeout) {
 710        timeout = setTimeout(later, wait);
 711      }
 712      if (callNow) result = func.apply(context, args);
 713      return result;
 714    };
 715  };
 716
 717  // Returns a function that will be executed at most one time, no matter how
 718  // often you call it. Useful for lazy initialization.
 719  _.once = function(func) {
 720    var ran = false, memo;
 721    return function() {
 722      if (ran) return memo;
 723      ran = true;
 724      memo = func.apply(this, arguments);
 725      func = null;
 726      return memo;
 727    };
 728  };
 729
 730  // Returns the first function passed as an argument to the second,
 731  // allowing you to adjust arguments, run code before and after, and
 732  // conditionally execute the original function.
 733  _.wrap = function(func, wrapper) {
 734    return function() {
 735      var args = [func];
 736      push.apply(args, arguments);
 737      return wrapper.apply(this, args);
 738    };
 739  };
 740
 741  // Returns a function that is the composition of a list of functions, each
 742  // consuming the return value of the function that follows.
 743  _.compose = function() {
 744    var funcs = arguments;
 745    return function() {
 746      var args = arguments;
 747      for (var i = funcs.length - 1; i >= 0; i--) {
 748        args = [funcs[i].apply(this, args)];
 749      }
 750      return args[0];
 751    };
 752  };
 753
 754  // Returns a function that will only be executed after being called N times.
 755  _.after = function(times, func) {
 756    return function() {
 757      if (--times < 1) {
 758        return func.apply(this, arguments);
 759      }
 760    };
 761  };
 762
 763  // Object Functions
 764  // ----------------
 765
 766  // Retrieve the names of an object's properties.
 767  // Delegates to **ECMAScript 5**'s native `Object.keys`
 768  _.keys = nativeKeys || function(obj) {
 769    if (obj !== Object(obj)) throw new TypeError('Invalid object');
 770    var keys = [];
 771    for (var key in obj) if (_.has(obj, key)) keys.push(key);
 772    return keys;
 773  };
 774
 775  // Retrieve the values of an object's properties.
 776  _.values = function(obj) {
 777    var keys = _.keys(obj);
 778    var length = keys.length;
 779    var values = new Array(length);
 780    for (var i = 0; i < length; i++) {
 781      values[i] = obj[keys[i]];
 782    }
 783    return values;
 784  };
 785
 786  // Convert an object into a list of `[key, value]` pairs.
 787  _.pairs = function(obj) {
 788    var keys = _.keys(obj);
 789    var length = keys.length;
 790    var pairs = new Array(length);
 791    for (var i = 0; i < length; i++) {
 792      pairs[i] = [keys[i], obj[keys[i]]];
 793    }
 794    return pairs;
 795  };
 796
 797  // Invert the keys and values of an object. The values must be serializable.
 798  _.invert = function(obj) {
 799    var result = {};
 800    var keys = _.keys(obj);
 801    for (var i = 0, length = keys.length; i < length; i++) {
 802      result[obj[keys[i]]] = keys[i];
 803    }
 804    return result;
 805  };
 806
 807  // Return a sorted list of the function names available on the object.
 808  // Aliased as `methods`
 809  _.functions = _.methods = function(obj) {
 810    var names = [];
 811    for (var key in obj) {
 812      if (_.isFunction(obj[key])) names.push(key);
 813    }
 814    return names.sort();
 815  };
 816
 817  // Extend a given object with all the properties in passed-in object(s).
 818  _.extend = function(obj) {
 819    each(slice.call(arguments, 1), function(source) {
 820      if (source) {
 821        for (var prop in source) {
 822          obj[prop] = source[prop];
 823        }
 824      }
 825    });
 826    return obj;
 827  };
 828
 829  // Return a copy of the object only containing the whitelisted properties.
 830  _.pick = function(obj) {
 831    var copy = {};
 832    var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
 833    each(keys, function(key) {
 834      if (key in obj) copy[key] = obj[key];
 835    });
 836    return copy;
 837  };
 838
 839   // Return a copy of the object without the blacklisted properties.
 840  _.omit = function(obj) {
 841    var copy = {};
 842    var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
 843    for (var key in obj) {
 844      if (!_.contains(keys, key)) copy[key] = obj[key];
 845    }
 846    return copy;
 847  };
 848
 849  // Fill in a given object with default properties.
 850  _.defaults = function(obj) {
 851    each(slice.call(arguments, 1), function(source) {
 852      if (source) {
 853        for (var prop in source) {
 854          if (obj[prop] === void 0) obj[prop] = source[prop];
 855        }
 856      }
 857    });
 858    return obj;
 859  };
 860
 861  // Create a (shallow-cloned) duplicate of an object.
 862  _.clone = function(obj) {
 863    if (!_.isObject(obj)) return obj;
 864    return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
 865  };
 866
 867  // Invokes interceptor with the obj, and then returns obj.
 868  // The primary purpose of this method is to "tap into" a method chain, in
 869  // order to perform operations on intermediate results within the chain.
 870  _.tap = function(obj, interceptor) {
 871    interceptor(obj);
 872    return obj;
 873  };
 874
 875  // Internal recursive comparison function for `isEqual`.
 876  var eq = function(a, b, aStack, bStack) {
 877    // Identical objects are equal. `0 === -0`, but they aren't identical.
 878    // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
 879    if (a === b) return a !== 0 || 1 / a == 1 / b;
 880    // A strict comparison is necessary because `null == undefined`.
 881    if (a == null || b == null) return a === b;
 882    // Unwrap any wrapped objects.
 883    if (a instanceof _) a = a._wrapped;
 884    if (b instanceof _) b = b._wrapped;
 885    // Compare `[[Class]]` names.
 886    var className = toString.call(a);
 887    if (className != toString.call(b)) return false;
 888    switch (className) {
 889      // Strings, numbers, dates, and booleans are compared by value.
 890      case '[object String]':
 891        // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
 892        // equivalent to `new String("5")`.
 893        return a == String(b);
 894      case '[object Number]':
 895        // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
 896        // other numeric values.
 897        return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
 898      case '[object Date]':
 899      case '[object Boolean]':
 900        // Coerce dates and booleans to numeric primitive values. Dates are compared by their
 901        // millisecond representations. Note that invalid dates with millisecond representations
 902        // of `NaN` are not equivalent.
 903        return +a == +b;
 904      // RegExps are compared by their source patterns and flags.
 905      case '[object RegExp]':
 906        return a.source == b.source &&
 907               a.global == b.global &&
 908               a.multiline == b.multiline &&
 909               a.ignoreCase == b.ignoreCase;
 910    }
 911    if (typeof a != 'object' || typeof b != 'object') return false;
 912    // Assume equality for cyclic structures. The algorithm for detecting cyclic
 913    // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
 914    var length = aStack.length;
 915    while (length--) {
 916      // Linear search. Performance is inversely proportional to the number of
 917      // unique nested structures.
 918      if (aStack[length] == a) return bStack[length] == b;
 919    }
 920    // Objects with different constructors are not equivalent, but `Object`s
 921    // from different frames are.
 922    var aCtor = a.constructor, bCtor = b.constructor;
 923    if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
 924                             _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
 925      return false;
 926    }
 927    // Add the first object to the stack of traversed objects.
 928    aStack.push(a);
 929    bStack.push(b);
 930    var size = 0, result = true;
 931    // Recursively compare objects and arrays.
 932    if (className == '[object Array]') {
 933      // Compare array lengths to determine if a deep comparison is necessary.
 934      size = a.length;
 935      result = size == b.length;
 936      if (result) {
 937        // Deep compare the contents, ignoring non-numeric properties.
 938        while (size--) {
 939          if (!(result = eq(a[size], b[size], aStack, bStack))) break;
 940        }
 941      }
 942    } else {
 943      // Deep compare objects.
 944      for (var key in a) {
 945        if (_.has(a, key)) {
 946          // Count the expected number of properties.
 947          size++;
 948          // Deep compare each member.
 949          if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
 950        }
 951      }
 952      // Ensure that both objects contain the same number of properties.
 953      if (result) {
 954        for (key in b) {
 955          if (_.has(b, key) && !(size--)) break;
 956        }
 957        result = !size;
 958      }
 959    }
 960    // Remove the first object from the stack of traversed objects.
 961    aStack.pop();
 962    bStack.pop();
 963    return result;
 964  };
 965
 966  // Perform a deep comparison to check if two objects are equal.
 967  _.isEqual = function(a, b) {
 968    return eq(a, b, [], []);
 969  };
 970
 971  // Is a given array, string, or object empty?
 972  // An "empty" object has no enumerable own-properties.
 973  _.isEmpty = function(obj) {
 974    if (obj == null) return true;
 975    if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
 976    for (var key in obj) if (_.has(obj, key)) return false;
 977    return true;
 978  };
 979
 980  // Is a given value a DOM element?
 981  _.isElement = function(obj) {
 982    return !!(obj && obj.nodeType === 1);
 983  };
 984
 985  // Is a given value an array?
 986  // Delegates to ECMA5's native Array.isArray
 987  _.isArray = nativeIsArray || function(obj) {
 988    return toString.call(obj) == '[object Array]';
 989  };
 990
 991  // Is a given variable an object?
 992  _.isObject = function(obj) {
 993    return obj === Object(obj);
 994  };
 995
 996  // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
 997  each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
 998    _['is' + name] = function(obj) {
 999      return toString.call(obj) == '[object ' + name + ']';
1000    };
1001  });
1002
1003  // Define a fallback version of the method in browsers (ahem, IE), where
1004  // there isn't any inspectable "Arguments" type.
1005  if (!_.isArguments(arguments)) {
1006    _.isArguments = function(obj) {
1007      return !!(obj && _.has(obj, 'callee'));
1008    };
1009  }
1010
1011  // Optimize `isFunction` if appropriate.
1012  if (typeof (/./) !== 'function') {
1013    _.isFunction = function(obj) {
1014      return typeof obj === 'function';
1015    };
1016  }
1017
1018  // Is a given object a finite number?
1019  _.isFinite = function(obj) {
1020    return isFinite(obj) && !isNaN(parseFloat(obj));
1021  };
1022
1023  // Is the given value `NaN`? (NaN is the only number which does not equal itself).
1024  _.isNaN = function(obj) {
1025    return _.isNumber(obj) && obj != +obj;
1026  };
1027
1028  // Is a given value a boolean?
1029  _.isBoolean = function(obj) {
1030    return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
1031  };
1032
1033  // Is a given value equal to null?
1034  _.isNull = function(obj) {
1035    return obj === null;
1036  };
1037
1038  // Is a given variable undefined?
1039  _.isUndefined = function(obj) {
1040    return obj === void 0;
1041  };
1042
1043  // Shortcut function for checking if an object has a given property directly
1044  // on itself (in other words, not on a prototype).
1045  _.has = function(obj, key) {
1046    return hasOwnProperty.call(obj, key);
1047  };
1048
1049  // Utility Functions
1050  // -----------------
1051
1052  // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
1053  // previous owner. Returns a reference to the Underscore object.
1054  _.noConflict = function() {
1055    root._ = previousUnderscore;
1056    return this;
1057  };
1058
1059  // Keep the identity function around for default iterators.
1060  _.identity = function(value) {
1061    return value;
1062  };
1063
1064  // Run a function **n** times.
1065  _.times = function(n, iterator, context) {
1066    var accum = Array(Math.max(0, n));
1067    for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
1068    return accum;
1069  };
1070
1071  // Return a random integer between min and max (inclusive).
1072  _.random = function(min, max) {
1073    if (max == null) {
1074      max = min;
1075      min = 0;
1076    }
1077    return min + Math.floor(Math.random() * (max - min + 1));
1078  };
1079
1080  // List of HTML entities for escaping.
1081  var entityMap = {
1082    escape: {
1083      '&': '&amp;',
1084      '<': '&lt;',
1085      '>': '&gt;',
1086      '"': '&quot;',
1087      "'": '&#x27;'
1088    }
1089  };
1090  entityMap.unescape = _.invert(entityMap.escape);
1091
1092  // Regexes containing the keys and values listed immediately above.
1093  var entityRegexes = {
1094    escape:   new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
1095    unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
1096  };
1097
1098  // Functions for escaping and unescaping strings to/from HTML interpolation.
1099  _.each(['escape', 'unescape'], function(method) {
1100    _[method] = function(string) {
1101      if (string == null) return '';
1102      return ('' + string).replace(entityRegexes[method], function(match) {
1103        return entityMap[method][match];
1104      });
1105    };
1106  });
1107
1108  // If the value of the named `property` is a function then invoke it with the
1109  // `object` as context; otherwise, return it.
1110  _.result = function(object, property) {
1111    if (object == null) return void 0;
1112    var value = object[property];
1113    return _.isFunction(value) ? value.call(object) : value;
1114  };
1115
1116  // Add your own custom functions to the Underscore object.
1117  _.mixin = function(obj) {
1118    each(_.functions(obj), function(name) {
1119      var func = _[name] = obj[name];
1120      _.prototype[name] = function() {
1121        var args = [this._wrapped];
1122        push.apply(args, arguments);
1123        return result.call(this, func.apply(_, args));
1124      };
1125    });
1126  };
1127
1128  // Generate a unique integer id (unique within the entire client session).
1129  // Useful for temporary DOM ids.
1130  var idCounter = 0;
1131  _.uniqueId = function(prefix) {
1132    var id = ++idCounter + '';
1133    return prefix ? prefix + id : id;
1134  };
1135
1136  // By default, Underscore uses ERB-style template delimiters, change the
1137  // following template settings to use alternative delimiters.
1138  _.templateSettings = {
1139    evaluate    : /<%([\s\S]+?)%>/g,
1140    interpolate : /<%=([\s\S]+?)%>/g,
1141    escape      : /<%-([\s\S]+?)%>/g
1142  };
1143
1144  // When customizing `templateSettings`, if you don't want to define an
1145  // interpolation, evaluation or escaping regex, we need one that is
1146  // guaranteed not to match.
1147  var noMatch = /(.)^/;
1148
1149  // Certain characters need to be escaped so that they can be put into a
1150  // string literal.
1151  var escapes = {
1152    "'":      "'",
1153    '\\':     '\\',
1154    '\r':     'r',
1155    '\n':     'n',
1156    '\t':     't',
1157    '\u2028': 'u2028',
1158    '\u2029': 'u2029'
1159  };
1160
1161  var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
1162
1163  // JavaScript micro-templating, similar to John Resig's implementation.
1164  // Underscore templating handles arbitrary delimiters, preserves whitespace,
1165  // and correctly escapes quotes within interpolated code.
1166  _.template = function(text, data, settings) {
1167    var render;
1168    settings = _.defaults({}, settings, _.templateSettings);
1169
1170    // Combine delimiters into one regular expression via alternation.
1171    var matcher = new RegExp([
1172      (settings.escape || noMatch).source,
1173      (settings.interpolate || noMatch).source,
1174      (settings.evaluate || noMatch).source
1175    ].join('|') + '|$', 'g');
1176
1177    // Compile the template source, escaping string literals appropriately.
1178    var index = 0;
1179    var source = "__p+='";
1180    text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
1181      source += text.slice(index, offset)
1182        .replace(escaper, function(match) { return '\\' + escapes[match]; });
1183
1184      if (escape) {
1185        source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
1186      }
1187      if (interpolate) {
1188        source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
1189      }
1190      if (evaluate) {
1191        source += "';\n" + evaluate + "\n__p+='";
1192      }
1193      index = offset + match.length;
1194      return match;
1195    });
1196    source += "';\n";
1197
1198    // If a variable is not specified, place data values in local scope.
1199    if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
1200
1201    source = "var __t,__p='',__j=Array.prototype.join," +
1202      "print=function(){__p+=__j.call(arguments,'');};\n" +
1203      source + "return __p;\n";
1204
1205    try {
1206      render = new Function(settings.variable || 'obj', '_', source);
1207    } catch (e) {
1208      e.source = source;
1209      throw e;
1210    }
1211
1212    if (data) return render(data, _);
1213    var template = function(data) {
1214      return render.call(this, data, _);
1215    };
1216
1217    // Provide the compiled function source as a convenience for precompilation.
1218    template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
1219
1220    return template;
1221  };
1222
1223  // Add a "chain" function, which will delegate to the wrapper.
1224  _.chain = function(obj) {
1225    return _(obj).chain();
1226  };
1227
1228  // OOP
1229  // ---------------
1230  // If Underscore is called as a function, it returns a wrapped object that
1231  // can be used OO-style. This wrapper holds altered versions of all the
1232  // underscore functions. Wrapped objects may be chained.
1233
1234  // Helper function to continue chaining intermediate results.
1235  var result = function(obj) {
1236    return this._chain ? _(obj).chain() : obj;
1237  };
1238
1239  // Add all of the Underscore functions to the wrapper object.
1240  _.mixin(_);
1241
1242  // Add all mutator Array functions to the wrapper.
1243  each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
1244    var method = ArrayProto[name];
1245    _.prototype[name] = function() {
1246      var obj = this._wrapped;
1247      method.apply(obj, arguments);
1248      if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
1249      return result.call(this, obj);
1250    };
1251  });
1252
1253  // Add all accessor Array functions to the wrapper.
1254  each(['concat', 'join', 'slice'], function(name) {
1255    var method = ArrayProto[name];
1256    _.prototype[name] = function() {
1257      return result.call(this, method.apply(this._wrapped, arguments));
1258    };
1259  });
1260
1261  _.extend(_.prototype, {
1262
1263    // Start chaining a wrapped Underscore object.
1264    chain: function() {
1265      this._chain = true;
1266      return this;
1267    },
1268
1269    // Extracts the result from a wrapped and chained object.
1270    value: function() {
1271      return this._wrapped;
1272    }
1273
1274  });
1275
1276}).call(this);